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Mainframe Engine v1.0.1
What's Changed
- Remove silk + spine example projects (not needed) by @brogan89 in #8
- Scene format 2: flat node list, stable resource keys, compact arrays by @brogan89 in #9
- Deps: update NuGet packages to latest stable (Silk.NET 2.23.0, ImGui.NET 1.91.6.1, Roslyn 5.9.0, StbImageSharp 2.30.16) by @brogan89 in #10
- Editor: Self-update from GitHub Releases by @brogan89 in #11
- Editor: Show dialog titles next to their icons by @brogan89 in #12
- Demo & polish: Demo project, ImGui removal, project icons, Download Demo by @brogan89 in #13
- Spine: apply SpineScale to the drawn vertices, not the skeleton by @brogan89 in #14
- Demo: scale SpineBoy with SpineScale again now that small scales keep their pose by @brogan89 in #15
- Editor: version in the window title, lock-step version guard, Open Project takes .mfproj only, closing always works by @brogan89 in #16
- Templates & Demo: rename the Launcher project to Desktop (MyGame.Desktop, Demo.Desktop) by @brogan89 in #17
- Editor: About box links to the GitHub repo and describes the engine and editor by @brogan89 in #18
- Project settings: Steamworks section (App ID, Demo App ID), Demo Build flag and #if DEMO by @brogan89 in #19
- Editor: UI preview tab for .rml documents (with their .rcss), and UiLayer.Region by @brogan89 in #20
Full Changelog: v1.0.0...v1.0.1