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Releases: MairwunNx/minecraft-mcp

minecraft-mcp 2.1.1

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@github-actions github-actions released this 13 Oct 21:32
  • The npm page no longer carries the Moonlands invitation; it stays on GitHub. Nothing else changed.

minecraft-mcp 2.1.0

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@github-actions github-actions released this 13 Oct 21:21
  • Agents see what an item really is. get_player_inventory, get_block, and get_entity now explain the item detail WorldAPI 2.1.0 sends: enchantments stored in books, attack damage and armor attributes, potion and tipped arrow effects, armor trims, dye colors, anvil repair cost, book titles, fireworks, and what’s inside shulker boxes and bundles. Ask “which of my swords hits hardest?” or “what’s in the shulker in my ender chest?” and get a real answer.
  • With WorldAPI 2.0.0 everything still works; the items just carry less.

minecraft-mcp 2.0.0

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@github-actions github-actions released this 13 Oct 20:46

minecraft-mcp goes public: MIT-licensed, on npm as minecraft-mcp, in the MCP Registry as com.mairwunnx/minecraft-mcp, and as a one-click bundle for Claude Desktop. It needs WorldAPI 2.0.0 and warns at start when the plugin is older.

  • Fewer, broader tools: 59 instead of 78. Related actions share one tool, so agents pick faster:
    • set_world replaces set_time, set_weather, set_difficulty, set_pvp, and set_world_spawn.
    • get_world now carries the border, game rules, and size; get_world_border and get_gamerules are gone.
    • manage_bans replaces the four ban and pardon tools, and get_access reads the whitelist, operators, and bans at once.
    • world_effect replaces lightning, explosions, sounds, and particles.
    • edit_inventory, set_effects, and set_advancement replace their add, remove, and clear tools; get_player_inventory reads the ender chest too.
    • get_server_status takes detail instead of a separate get_performance; get_leaderboard lists the boards when no statistic is given; get_java_script shows the script’s log.
  • New tools: find_nearby (blocks and biomes), get_recipes, get_server_log, restart_server with a countdown, and wait_for_event for live events. remove_entity clears many entities by type and area, and list_chunks sorts by load.
  • WORLDAPI_PLAYER tells the agent who “I” and “me” are, and player tools default to that player.
  • New prompts: investigate_lag, investigate_grief, and new_player_guide.