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MegaMOO 0.7.0-beta

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@MalifaxLax MalifaxLax released this 02 Aug 11:35
· 180 commits to main since this release

A text-based virtual world engine — a modern LambdaMOO in Python 3, with no third-party dependencies.

Read the guide →

Getting started

Download the zip below, unpack it, and run:

python3 megamoo.py mm.db mygame.db   # make your own world from the starter
./mm mygame.db                        # run it
telnet localhost 6770

Log in as wizard with the password megamoo, and change it with setpass before anyone else can reach your world.

What's in the download

The engine, the mm.db starter world (157 objects: base prototypes, an out-of-character lobby, a character generator, one in-character room and a wizard account), the verb library, the user guide, and the developer manual.

Requires Python 3.10 or newer. Nothing to install.

Status

Beta. The engine has not yet been load-tested or play-tested at scale — suitable for development and single-developer worlds rather than an open multiplayer deployment.