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MHForever 0.2.0

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@Mango77x Mango77x released this 21 Oct 18:06
· 79 commits to main since this release

What's new

  • Higher frame rates: 60, 90, 120, 150 and 180 fps. The game still runs at 30 fps, as on the original console; MHForever now draws extra pictures in between so motion looks smoother on a fast screen. Choose it in the launcher Settings → Frame rate. 30 fps stays the default.
  • The launcher passes your choice to the game (--fps), and the game shows it in the window.
  • Terrain, characters and monsters are placed again through a camera interpolated between two frames, so the ground no longer breaks into squares when the camera moves.
  • The extra pictures only use time the game does not need: in busy scenes you get fewer of them instead of the game slowing down.

Notes

  • This is experimental. In heavy areas (the village, large monster zones) your PC may not hold the highest rates. If it struggles, pick a lower one.
  • On a 60 Hz screen, anything above 60 looks the same as 60.
  • Only Freedom Unite (European release) is playable.
  • Still early software: expect rough edges. Online multiplayer is not available yet.

Download

MHForever-0.2.0-windows-x64.zip: unzip it anywhere and run MHForever.exe. You need your own copy of the game; the launcher prepares it from your disc image on your PC. The zip contains no game data.

MHForever and mhfu.exe are not digitally signed, so Windows SmartScreen may show "Windows protected your PC": choose "More info" and then "Run anyway".

The code is on GitHub under GPL-3.0-or-later.