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Releases: Manh-Huynh-PP/da2_pbr_generator

v1.0.3 - Output Resolution Scaling & Video Quality CRF Controls

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@manhhuynh-designer manhhuynh-designer released this 20 Aug 16:40

What's Changed in v1.0.3:

  • 📐 Output Resolution & Dimensions Control: Select output size via:
    • Original: Preserve 100% native image/video resolution.
    • Scale %: Dynamically scale output by percentage (25%, 50%, 75%, 150%, 200%).
    • Presets: Quick presets for 720p HD, 1080p Full HD, 2K QHD, 4K UHD, and 518 AI Native (ultra-fast).
    • Custom Max Edge: Custom pixel bounds with aspect ratio preservation and automatic even-number alignment for video codecs.
  • 🎚️ Video Encoding Quality (CRF): Choose video compression profiles:
    • Ultra High (CRF 14), High Quality (CRF 18), Medium (CRF 23), Compact (CRF 28), Lossless (CRF 0), or Custom CRF slider.
  • ⚡ Performance & Stability: Accelerated processing when downscaling high-res video inputs.

v1.0.2 - Video Extraction & MP4 Packaging Fix, Multi-Engine Support & 1-Click FFmpeg

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@manhhuynh-designer manhhuynh-designer released this 20 Aug 15:40

What's Changed in v1.0.2:

  • 🎬 Video Frame Extraction Fix: Multi-engine video extraction supporting FFmpeg and OpenCV with automatic engine detection.
  • 📦 Automated MP4 Video Packaging: Re-encode generated PBR map sequences (Depth, Normal, Albedo, Roughness, Metallic) into high-quality H.264 MP4 video files.
  • 🚀 1-Click Portable FFmpeg Downloader: Download and set up FFmpeg directly from Addon Preferences or 3D Viewport panel without freezing Blender.
  • 🔄 3D Viewport Animated Material Sync: Seamless animation playback with auto-refresh textures and timeline range sync (frame_start to frame_end).
  • 🛠️ Critical Fixes: Fixed NumPy import, missing PBR parameters in batch processing, and output directory file path collisions.

v1.0.1 - PBR Gold/Metal Heuristics & HuggingFace Material Classifier

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@manhhuynh-designer manhhuynh-designer released this 29 Jul 10:04

Release v1.0.1 Notes

✨ What's New

  • Gold, Brass & Copper Metallic Detection: Added specialized color spectrum heuristics (R > G > B, high saturation & hue gate) to accurately classify colored metals at full Metallic = 1.0.
  • White Marble / Diffuse Non-Metal Penalty: Suppresses false-positive metallic reflections on white diffuse surfaces (marble carvings, plaster, paper, white ceramic).
  • Physically-Coupled Roughness Engine: Couples Metallic map and Specular peaks directly into Roughness calculations for smooth mirror-like metallic & polished reflections.
  • HuggingFace Model Integration: Integrated manhhuynhsd/Minc-Materials-23-ONNX repository on HuggingFace for MINC-23 AI Material Recognition.
  • Blender 4.2+ & 5.x Extension Validation: Full manifest and wheel bundle support for Blender 4.2, 4.3, 4.4, 4.5, 5.0, 5.1, and 5.2.

v1.0.0 - DA2 + PBR Texture Generator

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@manhhuynh-designer manhhuynh-designer released this 29 Jul 06:29

Initial public release of DA2 + PBR texture Generator add-on for Blender (v4.2+). Includes bundled offline wheel dependencies.