Skip to content

v0.22 Now with fixed close animations

Choose a tag to compare

@ManofJELLO ManofJELLO released this 12 Sep 03:22
· 6 commits to main since this release

Close animations weren't respecting the full duration. Now close animation take precedence over native hyprland close animation and do their own thing. If you want the close animation to be overlayed over default fade (or other) you can set that up in the shader.