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4.16.0

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@ChristianWolf-mapspeople ChristianWolf-mapspeople released this 29 Jan 16:23
· 32 commits to main since this release

Changed

  • Decreased loading times by 20% and 65% respectively, compared to 4.15.7 and 4.10.0. This is the most notable on large MapsIndoors solutions.
  • Improved batch loading of venues to prevent thread explosion with large solutions.
  • Updated the Mapbox Maps dependency to 11.18.0

Fixed

  • Fixed issue with loading solutions containing many venues (100+) where thread explosion could cause loading to hang.
  • Fixed floor selector visibility logic and ensured view updates on floor changes.
  • Fixed 2D Models potentially being displayed incorrectly when the same image was used for multiple 2D Models of differing sizes.
  • Fixed issue where rendering could freeze after calling goTo(entity:) on Google Maps.
  • Fixed potential deadlock on iOS 15.
  • Fixed custom Location Data Sources so they actually can inject additional Locations in the loaded MapsIndoors data.
  • Removed a number of potential sources of crashes or hangs in the internal MICommon component.