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Alporo Engine is a Videogame engine created for subject "Engine Development" form UPC CITM University.
Created by Pol Maresch and Alex Garcia.
-Pol Maresch: https://github.com/rayolop20.
-Alex Garcia: https://github.com/MaralGS.
Alporo_Engine: https://github.com/MaralGS/Alporo_Engine.
https://github.com/rayolop20/Alporo-Engine-Fork-
With Right Mouse Key:
-Mouse Movement: Camera Direction
-W Keys: Front Camera movement.
-A Keys: Left Camera movement.
-S Keys: Right Camera movement.
-D Keys: Back Camera movement.
Others keys:
-
Esc: Close Windows.
-
F: Move Camera to object you selected.
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Drag and Drop a FBX to load it at screen.
V0.1 Features:
- Doking ImGui Windows
- Create primitive Objetcs
- Delete what object you want
- Scale and Move Objetcs
- Inspector System for all objects
- Choose what object you want to use
- Rotate Camera from Object
- Console System
- FullScreen, Resizable Windows, change Windows Width and Height, Light Windows Modificator.
- Show all FPS and Miliseconds at screen.
- Drag And Drop FBX.
V0.2 Features:
- Hierarchy, can create parents and childrens (and delete them).
- Create GameObjects, translate, rotate and scale them.
- The childs transform with the parents too.
- Play, Stop and Pause option.
- Resource managment (Only can see the assets and delate them too, you can create folders and delete them too).
- Game viewport and scene viewport.
- Camera Component as a gameObject added.