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Alporo_Engine

Alporo Engine is a Videogame engine created for subject "Engine Development" form UPC CITM University.

Created by Pol Maresch and Alex Garcia.

Developers Githubs:

-Pol Maresch: https://github.com/rayolop20.

-Alex Garcia: https://github.com/MaralGS.

Source Code Github:

Alporo_Engine: https://github.com/MaralGS/Alporo_Engine.

UI System:

https://github.com/rayolop20/Alporo-Engine-Fork-

Controls:

With Right Mouse Key:

-Mouse Movement: Camera Direction

-W Keys: Front Camera movement.

-A Keys: Left Camera movement.

-S Keys: Right Camera movement.

-D Keys: Back Camera movement.

Others keys:

  • Esc: Close Windows.

  • F: Move Camera to object you selected.

  • Drag and Drop a FBX to load it at screen.

V0.1 Features:

  • Doking ImGui Windows
  • Create primitive Objetcs
  • Delete what object you want
  • Scale and Move Objetcs
  • Inspector System for all objects
  • Choose what object you want to use
  • Rotate Camera from Object
  • Console System
  • FullScreen, Resizable Windows, change Windows Width and Height, Light Windows Modificator.
  • Show all FPS and Miliseconds at screen.
  • Drag And Drop FBX.

V0.2 Features:

  • Hierarchy, can create parents and childrens (and delete them).
  • Create GameObjects, translate, rotate and scale them.
  • The childs transform with the parents too.
  • Play, Stop and Pause option.
  • Resource managment (Only can see the assets and delate them too, you can create folders and delete them too).
  • Game viewport and scene viewport.
  • Camera Component as a gameObject added.

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