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@Marice Marice released this 03 Oct 10:08

First native PS5 title release (homebrew.page catalog format). Tags now
follow the contentVersion in sce_sys/param.json.

Added

  • Native PS5 title build (title ID PPSA69420) with the
    ps5-native-app-boilerplate tooling: signed eboot.bin, sce_sys,
    libc.prx, ready for ShadowMountPlus and the homebrew.page catalog.
  • The version number is shown in the control overlay.
  • LICENSE (GPL-3.0-or-later) and THIRD_PARTY_NOTICES.md.

Changed

  • Drawing goes into a 1080p framebuffer shown through libSceVideoOut; SDL2
    is only used for the controller. Static screens are drawn once.
  • Own mmap-based heap for the title sandbox (shared with OliSe Player).

Removed

  • The websrv/elfldr payload build, the debug PKG source target and the
    L2 + R2 quit combination; close the app with the PS button.

Install: unzip PPSA69420.zip and copy the PPSA69420 folder to /data/homebrew/ (ShadowMountPlus).