Repository navigation
First native PS5 title release (homebrew.page catalog format). Tags now
follow the contentVersion in sce_sys/param.json.
Added
- Native PS5 title build (title ID PPSA69420) with the
ps5-native-app-boilerplate tooling: signedeboot.bin,sce_sys,
libc.prx, ready for ShadowMountPlus and the homebrew.page catalog. - The version number is shown in the control overlay.
LICENSE(GPL-3.0-or-later) andTHIRD_PARTY_NOTICES.md.
Changed
- Drawing goes into a 1080p framebuffer shown through libSceVideoOut; SDL2
is only used for the controller. Static screens are drawn once. - Own mmap-based heap for the title sandbox (shared with OliSe Player).
Removed
- The websrv/elfldr payload build, the debug PKG source target and the
L2 + R2 quit combination; close the app with the PS button.
Install: unzip PPSA69420.zip and copy the PPSA69420 folder to /data/homebrew/ (ShadowMountPlus).