Repository navigation
Releases: MarioGamer9871/Super-Mario-Land-Archipelago
Release list
Mario Land AP v0.5.1
The game will now generate with a patch file, and the extra .lua script for Heartsanity is no longer needed
Mario Land AP v0.5.0
Additions:
-Heartsanity: every 1UP Heart can now be added as a check
-1UP filler items
NOTE: if you are using the Heartsanity option you must download and use the "Heartsanity.lua" file along with the bizhawk connector
Mario Land AP v0.4.1
Additions:
-Added "Archipelago" text and a version number on the title screen
-Added the boss level bonus games as locations
Fixed a few small visual bugs
Mario Land AP v0.4.0
Added an option to add the end of level bonus games as locations
Mario Land AP v0.3.1
Fixed an issue with the game generating too many filler items
Mario Land AP v0.3.0
Additions:
- An option to randomize the vehicles has been added
- The setting will add the Marine Pop and Sky Pop into the item pool, and entering 2-3 or 4-3 without the respective vehicle will force Mario out of the vehicle upon entering the level
Mario Land AP v0.2.2
Fixes:
-Fixed a logic issue with progressive power up not being needed for 1-3 secret area 2 and 3-2 secret area 1
-Changed Progressive Power Up classification from "Useful" to "Progression"
Mario Land AP v0.2.1
Fixes:
-Fixed an issue where filler items would not be generated under certain circumstances
Mario Land AP v0.2.0
Additions:
-Two new yaml options have been added:
-Starting Lives: Choose how many lives to start with after entering a level from the title screen
-Randomize Power Ups: When toggled on, this will lock all power ups behind items by adding two progressive power up items and a star item to the item pool
QOL:
-The game will no longer enter demo mode while connected
Fixes:
-Mario will no longer start a level as small superball mario after a game over
Mario Land AP v0.1.2
Fixes:
-Universal Tracker will now correctly display whether the game is in go mode or not
-Client should now detect a 1.0 rom as a valid rom