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The Grinch (PS1) - v1.4.0
Changes
- We’ve added new checks for each step and each chore, for snowmen and rats and so many things more! If the names of these checks don't sound quite right to you, please send us a letter (just not by who).
- The
!countdowncommand is now twice as much fun, it counts in the game 'til the counting is done! From one to two-hundred-and-fifty-four, the game says it simply won't count any more. - When you visit a land for the very first time, the check will now pop at the start of the rhyme! It triggers the moment the cutscene begins, not when the Grinch out the vacuum tube, grins.
- The YAML is tidy! The YAML is neat! We’ve grouped all the options to make them a treat. With categories for locations and settings, it’s cleaned up nicely, like the Grinch's inventings.
Bug Fixes
- The Ring Link was wonky and acting quite strange, so we’ve given the logic a bit of a change! It won’t try to send on the menu or demo, it waits for a file—we’ve gotten the memo.
- We tossed out some commands that did nothing at all, like
/dumpittocrumpit(it had quite a fall). We swept/tutoriallandright out the door, but your controller button combos still work as before! - For Traps and for Fillers, we’ve set a new rule, to keep all the weights in a sensible pool. From zero to one-hundred is where they must stay, so the Grinch doesn't grumble and ruin your day!
Note: If you’re mid-run and don’t want a fright, don't download the update tonight! This patch changes YAMLs and checks by the score, and old worlds won't open or work anymore.