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0.9.5

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@Marlamin Marlamin released this 29 Jun 20:00
f58e5ab

Big update this month! A lot of behind the scenes work including WTL now shipping as a single file executable lowering the amount of files in the main folder from several hundred to under a dozen.

Important

If you are upgrading an existing installation of WTL remove the following files from the main folder before upgrading:

  • Any .dll files.
  • Any .xml files.
  • Any .pdb files.

Then extract the 0.9.5 ZIP to the main folder as you usually would.

  • Reworked builds page:
    Combined the previously separate local/online tables into 1 table.
    Table now supports ordering/searching.
    Table now also optionally lists previously seen/historical builds.
    Build switching/DB2 extraction tasks no longer refresh the full page when done.
  • Enabled partial trimming & single-file publish for WTL and stopped shipping debug files.
    This significantly reduces the amount of files WTL ships with in its main folder.
  • Added support for PNG previews (for some reason there's 4 of them in the game?).
  • Added namer for files from install (only does something when WoW is loaded with TVFS).
  • Added naming of dye textures during model naming.
  • Added mass-naming of contenthashes based on some new logic (experimental).
  • Added ?itemDisplayID= URL parameter to ther modelviewer to load a model by its itemDisplayID.
  • Added product field to manual config loading form so historical records can be more accurate.
  • Fixed custom-listfile.csv entries being overwritten, should be easier to test submissions now.
  • Fixed Shift-A not working on files page, Ctrl-Shift-A is now the key combo to add all files to DL queue.
  • Fixes files page table not initializing fully (e.g. hovering on file metadata icons was broken).
  • Fixed map browser and some other things being very slow on Classic builds.
  • Improved speed of build diffs.
  • Improved initial load speed of files page.
  • Improved memory footprint/reduced contenthash initialization time, again.
  • Improved tile loading speed on maps page.
  • Updated config.json creation to have community CDNs set as additional CDNs by default.
  • Updated various task-starting buttons on DBC/files pages to no longer refresh the full page.
  • Updated screenshot combo feature in modelviewer to support linked fields (by @WainPetopia).
  • Updated TACTSharp (now has rudimentary fallback support to TVFS if root were to ever go away).
  • Updated Interface file naming to add placeholder files given Blizzard's removal of interface texture names.
  • Updated modelviewer file table to show 25 rows instead of 30 to better fit on some resolutions.
  • Updated modelviewer URL parameters to be case-insensitive.
  • Updated WoWFormatLib/WoWNamingLib.
  • Updated TACT key metadata (and made it faster for myself to update in the future).
  • Replaced Newtonsoft.Json dependency with System.Text.Json.
  • Replaced ImageSharp dependency with NetVips.
  • Disabled Wowhead Looter support for VO naming.
  • Removed CASCLib.