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Releases: MasterPNJ/Multi-Doctor

1.2.1 - Multi-Doctor Surgery - Fix red error with Medical System Expansion 2

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@MasterPNJ MasterPNJ released this 16 Oct 08:10
Fix red error with Medical System Expansion 2 :
Error while instantiating a mod of type MSE2.MedicalSystemExpansion: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method static RimWorld.Bill_Medical RimWorld.HealthCardUtility::CreateSurgeryBill(Verse.Pawn medPawn, Verse.RecipeDef recipe, Verse.BodyPartRecord part, System.Collections.Generic.List`1<Verse.Thing> uniqueIngredients, System.Boolean sendMessages) ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

1.2.0 - Multi-Doctor Surgery - 1.7 Update + Global Improvements

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@MasterPNJ MasterPNJ released this 15 Oct 14:04
601bd4c
  • Overall improvements to the mod and preparations for RimWorld 1.7
  • Fixes to issues with saving and resuming operations.
  • Improved team management: an unavailable doctor no longer permanently halts an operation, and another surgeon can take over following a death.
  • Fixes to interruptions: if an assistant leaves, the operation continues; if the surgeon stops, their team is released.
  • Bonuses now apply only to assistants who are present and actively participating in the operation.
  • Assistants’ XP is earned gradually, with no additional reward during an interruption.
  • Fix: Success probability is now estimated based on the chosen surgeon and assistants.
  • Improvements to menus, the management of medical mechanoids and the display of patients.
  • Fix: Haemogen extraction disabled by default.
  • Fix: Settings and presets; translations completed.
  • Update for RimWorld 1.7.

1.1.0 - Multi-Doctor Surgery - Fast Surgery & 1.6 Update

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@MasterPNJ MasterPNJ released this 14 Jul 11:14
db2b9eb
  • Fix : the problem of prisoners, which did not appear in the operations tab
  • Fix about.xml for delete the incompatibility warning
  • Fix incompatibility with Colony Groups
  • Half-Fix : Incompatibility Hospital mod
  • BugFix : exp get when the onging operation is cancel
  • Bugfix : some pawn can before assist but not possible normaly
  • Update to 1.6 version of Rimworld
  • Add : additional checks to prevent assistants from freezing during certain problems during operations
  • Fix : warning cause of not resolve reference to object
  • Add : translation for fast surgery
  • Some fix : for fast surgery team and update lib of harmony and rimworld
  • Add : surgery team option for fast surgery

1.0.8 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 20 Dec 10:15
  • Add : Possibility to have multi preset for excluded operations(save/load system).
  • Maj : add HarvestHemogenPack to default in excluded operation

1.0.7 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 15 Dec 14:40

Fix : A problem where assistants could freeze if the patient died during the operation.
Fix : saving problem when changing the options for the choice of operation available via the button in the operations interface.

1.0.6 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 26 Nov 16:15
  • Add : Support for medical mechanoids in operations

1.0.5 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 15 Nov 22:28
  • Add : sorting system by name or by skill level in the operation menu

1.0.4 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 12 Nov 18:43
  • Modification of about.xml to indicate that Colony Groups mod is incompatible.
  • Fixed a problem where we could assign surgeons who do not have the required level to operate.
  • Adding search bar functionality in excluded operations menu
  • Fix : problem that causes the size of some assistant doctors and/or surgeons to increase during the operation with mods that affect the size of the settlers. ( like big & small genes mod, Character Editor mod, etc..)

1.0.3 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 02 Nov 11:05

Add : Display skills according to operation request ( for mods that use something other than medicine skill for operations )
Add : An "exclusion list" allowing certain operations to be selected by the user, in order to have the basic medical operation system of the game without having to open the interface.
Fix : Missing translation in xml
Fix : Moved the menu to the left of the main menu button because a lot of people were asking for it.
Fix : Use of requiredSkill.label for display skill

1.0.2 - Multi-Doctor Surgery

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@MasterPNJ MasterPNJ released this 31 Oct 12:27
  • Added distribution of XP between assistant doctors
  • Temporary fix of a bug in operations concerning xenogens --> use of the basic operation of the game for this case
  • Addition of the Correan translation