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Turning Windows Off
Builds that use Vault Hunters' own portal texture can keep it:
- Hold glowstone dust (or the item set in
vaultWindowToggleItem). - Sneak and use it on a lit hub frame. The action bar says Vault window off.
Every player then sees Vault Hunters' own portal on that frame and goes in and out through Vault Hunters' teleport, as without this mod. The window over the vault's exit portal goes too. Do the same again for Vault window on: the windows come back for the frame's current vault, or with the next vault started from it. The dust is not used up.
- Only a player who could break the frame (claims, spawn protection) may switch it; others get "You may not change this frame".
- A frame stays switched off through vault runs, going out and relighting, and server restarts.
- Breaking a frame block resets it: a rebuilt frame gets windows again.
The item can be changed or the switch turned off with vaultWindowToggleItem, see Configuration.
Add "the_vault" to portalDisabledDimensions in config/imm_ptl_core-common.toml:
portalDisabledDimensions = ["the_vault"]No vault gets a window then, and every vault portal works as in Vault Hunters. Restart the server after the change.
Unofficial fork of Immersive Portals by qouteall (Forge port by Nick1st). Apache License 2.0.
Immersive Portals for Vault Hunters