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Added new icon for "cold____" collectible type, as it stands for "any". Eventual plan to remove the icon in favor of cycling between all three collectable types.
Updated path model to not look weird at certain angles, as well as vanishing when vertical, as well as showing where each node is.
Added a lot more objects to path reader list. There are more likely hidden behind rotation-type paths (such as the lion's jaw).
Project Changes
Fixed a bunch of safety warnings.
Currently known issues:
Some textures are not properly mapped or animated.
Models don't have bones, and thus might appear incorrectly.
The program might crash when the texture atlas page is open. If this occurs either with it closed, please let me know!