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This repo was forked from ZJU-CG-Lab.

Currently, the repo could render .obj files, and have several components including Camera, Mesh, Transform, Renderer, Rigidbody, Collider, Light, Matrial, Shader, Texture.

This is a group assignment, so it's not solely my work. Up until February 29, 2024, all parts related to physics simulation and some of the rendering were written by me. I plan to gradually update this repository from now on.

Collision.mp4

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A game engine using the ECS architecture written in C++

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