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Integrated Exergames

The Unity game source code used for a final year project to encourage elderly users to exercise their hip and grip

Features ESP32 Bluetooth Controller: Cost-efficient (<$100) hardware built with off-the-shelf components for accessibility and rapid prototyping Unity Game Integration: Interactive exergame designed to encourage physical activity, featuring engaging game mechanics tailored for older adults User-Centered Design: Conducted structured user testing, achieving a mean PACES score of 44.1/56, demonstrating high user enjoyment and engagement Affordable & Deployable: Designed with scalability and ease of use in mind, emphasizing practical deployment in community settings Purpose

Designed to address sedentary behavior among elderly populations by providing an engaging, low-cost exercise solution. The project combines hardware design, software development, and user evaluation to create a functional, real-world system.

Tech Stack Hardware: ESP32, C++ programming, Bluetooth HID Software: Unity, C# Data Analysis: PACES questionnaire for quantitative assessment Prototyping: Off-the-shelf components, 3D printed parts for controller housing Getting Started Clone the repository Open the Unity project for the game component Follow instructions in the hardware folder to build the ESP32 controller Run the system to connect controller input to the Unity game Results Structured user testing confirmed usability and engagement Demonstrated the effectiveness of a low-cost, integrated exergame system for older adults License

MIT License

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