McpLink 2.8.1
The first public release of McpLink — an MCP (Model Context Protocol) server that runs inside Resonite as a ResoniteModLoader mod. 97 tools: world inspection, ProtoFlux reading and building, undo-aware editing, off-screen screenshots, event streams, asset import/export, and optional C# eval against the live engine.
Install (full walkthrough: INSTALL.md):
- With ResoniteModLoader installed and the game closed, drop
McpLink.dllintorml_mods— or unpackMcpLink-2.8.1.zip, which mirrors the install and adds the optional eval companion (rml_mods\McpLink_libs\), the always-up Claude Code proxy, and the docs. - Start Resonite, then connect your MCP client:
claude mcp add mcplink -- python "C:\path\to\proxy\mcplink_proxy.py"— or direct HTTP:http://localhost:7357/mcp.
Assets: McpLink.dll is the bare mod for the classic drop-in flow; the zip is the full recommended bundle.
Which build am I actually running? The DLL self-identifies — MCP initialize → serverInfo.version = 2.8.1, and the session_info tool reports build.informationalVersion = g265a0ad0d915 plus the MVID of each on-disk copy with deployConsistent. Trust those, never file timestamps.
Changes: see CHANGELOG.md — 2.8.1 is the public-release preparation (orgtree-companion surfaces now hide until actually set up; public-safe defaults).