UnityEditor tool that patches AssetRipper generated guids with the correct ones from the installed packages on your project.
This tool will try to fix incorrect GUID values in prefabs and scenes. Aditionally it will also try to match shader names in materials and assign the correct shaders to those.
- Use Asset Ripper to unpack game project
- Install this Script to Project Asset directory
- Install AssetRipper Guid Patcher to project directory
- Install packages that used by this project
- Then go to the top bar and run:
Kittenji/AssetRipper Guid Patch - Wait for ending of process
- Then go to the top bar and run:
Max9126/Fix Script References - Wait for ending of process
- Last Log should contain list of
Plugin Name-Plugin file GUID - you should delete all plugins in
Assets/PluginsFolder that not in this list - Done