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Release 1.2.1

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@MaxDorob MaxDorob released this 20 Jul 13:25
· 11 commits to stable since this release

The QOL and Content update!

  • Caverns now are multi-leveled! Go deeper, get more resources and rewards, be ready for dangerous encounters;
  • Your colonists now able to go in if there are work for them (mine and haul only) or go out if there's no work left or it's time to rest. Don't forget to activate these options on entrance and exit, if needed;
  • More content with Anomaly DLC - the deeper you go, the more dangerous they are;
  • Did I hear a Rock And Stone? New references to the DRG (also integrated with Stoneborn and DRG guns (Both are optional));
  • Now you can't build caverns next to each other;
  • Various bugfixes, balance changes and optimization.