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v0.0.1
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What's Changed
Features
include skills, hooks, and mcp.json in npm package
add Cursor plugin manifest and MCP server declaration
register SessionStart hook in Claude Code plugin manifest
add hook registration files for Claude Code and Cursor
add hooks/session-start with harness detection and JSON emission
rewrite SKILL.md as comprehensive auto-injected guide
add token_hint to handleFindUnused error and success returns
add handleFindUnused function and register find_unused MCP tool
add unused-analyzer core analysis engine
export 4 private helpers from relationship-extractor.ts
add marketplace.json for Claude Code plugin distribution (#8 )
add skills/unity-indexer/SKILL.md workflow guide
add CLAUDE.md with unity-indexer tool reference
add .claude-plugin/plugin.json manifest
add .mcp.json for Claude Code plugin auto-registration
add batch_get_script_detail MCP tool
add include_bodies option to get_script_detail
add start_line/end_line to script_members and root_path to project_summary
add file_path to script nodes in graph traversal results
get_script_detail accepts script:N node ID format
enrich get_script_detail with file_path, resolved labels, and used_by
add find_implementors MCP tool for interface implementor traversal
add resolveNodeLabel to graph tools, enrich node arrays with label field
index USES edges from field/param/local type declarations
add USES edge type and extractTypeReferences() for high-recall dependency graph
add ASSEMBLY_DEPENDS, BELONGS_TO, and VARIANT_OF graph edges
enhance get_script_detail with graph relationships
add depth parameter to find_references and find_dependencies
add 6 new graph-powered MCP tools
emit graph edges during indexing and hydrate Graphology on startup
extract CALLS and SUBSCRIBES_TO relationships from C# AST
add GraphManager with traversal, pathfinding, and cycle detection
add graph_edges table and Store CRUD methods
add graphology deps and graph edge types
wire CLI dispatch into entry point
add CLI argument parser with install/uninstall/help/version
add uninstallServer for Claude Code settings
add installServer for Claude Code settings
add settings scope resolution for Claude Code config
add per-phase timing to indexer benchmark
add synthetic Unity fixture generator for benchmarking
add benchmark harness and runner
resolve prefab variant GameObjects from base prefab
CLI uses discovery, no longer requires exact project path
multi-project server with per-project resources and discovery
add StoreResolver pattern and project param to all MCP tools
add ensureDbDir for .unity-indexer/ directory setup
add Unity project discovery module
batch indexing with progress logging for large projects
add stderr logging for startup progress
integration test — full pipeline verification
CLI entry point
all MCP tool handlers
MCP server setup with resources
file watcher with debounce and bulk detection
indexer orchestration wiring parsers to SQLite database
summary generation and importance scoring functions
SQLite schema and Store class with full CRUD and cascade delete
prefab parser and asset parser
scene parser with hierarchy, components, and reference extraction
C# script parser with tree-sitter
component defaults table for noise stripping
meta parser and asmdef parser
implement Unity YAML parser with TDD
add Unity test fixtures
project scaffolding and shared types
Bug Fixes
expand Unity class IDs and fix component summary resolution
remove explicit hooks declaration from claude-plugin manifest
update esbuild and hono to resolve npm audit vulns
improve unused-analyzer robustness
apply four code-review fixes
ship compiled dist/ and use CLAUDE_PLUGIN_ROOT in .mcp.json (#9 )
downgrade lint-staged to v16 for Node 20 compatibility (#6 )
absolute paths + accurate find_references total
capture singleton CALLS/SUBSCRIBES_TO and multi-term search
prefix all returned paths with project subfolder name
namespace prefix filter and find_references code callers
make indexEssential async with event-loop yields to prevent MCP timeout
connect MCP transport before indexing to avoid 30s startup timeout
add start_line/end_line to store test member fixtures
add summary field to handleFindImplementors response
make findPath happy-path test unconditional
add getAssemblyById, fix resolveNodeLabel assembly scan, add findPath test
remove redundant first-pass edge blocks from indexScript, wire indexScriptCrossEdges into indexFile
add ulong to CS_PRIMITIVE_KEYWORDS
remove impossible type check flagged by tsc in resolveIdentifier
catch parseArgs errors for clean CLI error output
correct Statement type in prepared cache and fix missed prepare call
place .unity-indexer/ in input root dir, not inside each project
use directory check in isUnityProject, add StoreResolver tests
add ESLint strict type-checked config and resolve all violations
find_components resolves script class names to MonoBehaviour GUIDs
use polling mode for file watcher to avoid EMFILE on large projects
handle stale DB locks and all exit signals
resolve GUID to asset path, fix cross-scene component lookup, populate project summary
Performance
incremental graph patch + batch flush on file watch events
progressive indexing, mtime pre-check, SQLite write pragmas
remove JSON pretty-printing from MCP responses
cache parsed JSON to avoid redundant parse calls
dynamic token hints based on actual response size
omit default values from MCP responses to reduce tokens
single-pass hierarchy computation replaces dual tree walks
pass content hash to sub-indexers instead of recomputing
remove unused goToTransform map from scene parser
replace N+1 buildGuidToClassMap with single JOIN query
fix missed this.db.prepare in listFiles
add prepared statement cache to Store
add missing indexes on scripts.file_id and guids.file_id
cache guidToClassMap — eliminates ~120M queries on large projects
Documentation
remove Cursor quick start for now
fix Cursor install command in quick start
add Cursor quick start to README
remove npm distribution from README
add remove-npm-distribution implementation plan
add remove-npm-distribution spec
add installation redesign implementation plan
add installation redesign spec
tighten README prose (#11 )
fix Claude Code plugin install commands in README (#10 )
center architecture diagram
improve architecture ASCII diagram
expand How it works section with pipeline, graph, schema detail
improve README with richer visuals and structure
add README
add README design spec
add MCP usability fixes implementation plan
add implementation plan for unity indexer graph improvements
fix find_implementors spec — scripts table has no kind column, drop kind check
add design spec for graph improvements (USES edges, find_implementors, node label resolution)
add CI/CD publish workflow implementation plan
add CI/CD publish workflow design spec
add graph layer implementation plan
add graph layer design spec
add CLI install/uninstall implementation plan
add CLI install/uninstall command design spec
add performance optimization implementation plan
add performance optimization design spec
add auto-discovery implementation plan
add auto-discovery and DB relocation design spec
add project tooling implementation plan
add project tooling and code quality design spec
Maintenance
remove npm publish steps, compute version from git tags
remove duplicate Installation section from README
remove stale npm distribution artifacts
ignore and untrack docs/ directory
remove prepublishOnly script
remove npm publish from release workflow
add CODEOWNERS requiring owner review on all PRs
bump prettier, vitest, and @vitest/coverage-v8
bump actions/checkout from 6 to 7 (#1 )
bump @types/node from 25.9.1 to 26.0.0
bump better-sqlite3 from 12.10.0 to 12.11.1
bump eslint from 10.4.1 to 10.5.0
bump typescript-eslint from 8.60.1 to 8.62.0
bump lint-staged from 16.4.0 to 17.0.8
tighten .gitignore before making repo public
fix fixture and expand unused-analyzer test coverage
add Vitest tests for unused-analyzer module
create UnusedSymbols.cs fixture for find_unused tool testing
add SECURITY.md and harden repo settings (#7 )
remove superpowers plans and specs docs (#5 )
bump github/codeql-action from 3 to 4 (#3 )
bump actions/checkout from 4 to 6 (#2 )
bump actions/setup-node from 4 to 6 (#1 )
upgrade npm to v11 and fix native build deps (#4 )
upgrade npm to v11 and add native build deps
add MIT license
remove include_bodies from script detail tools, add line numbers to member output
add publish workflow with auto version bump and changelog
add discovery integration tests
add discovery module tests and ProjectSettings fixture
add security scanning (npm audit, CodeQL) and Dependabot config
add GitHub Actions CI workflow with Node 18/20/22 matrix
configure Husky pre-commit (lint-staged) and pre-push (typecheck) hooks
add typecheck, coverage, ci, and prepublishOnly scripts
configure npm package fields, .gitignore, and .npmignore
format codebase with Prettier
install linting, formatting, hooks, and coverage dev dependencies
add Claude settings and project design docs
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