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Flak Test 2023-05-03

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@alexstrout alexstrout released this 04 May 23:16
· 2 commits to main since this release
db043e0

https://www.youtube.com/watch?v=WT_OFja9MT0

No video this time (yet?), but a new build with some new features:

  • Cockpit cams and relative mouse steering (can be toggled)
  • New ship explosion and weapon fx
  • Targeting improvements
  • AI improvements
  • New HUD elements including lead indicator
  • Gametype logic that conditionally spawns ships, either every few seconds or when the cruisers get shot at

Comes in "bright" (old) and "dark" (new?) lighting variants. I need to figure out a better skybox.
Dark is probably too dark lol, oops. But the colors really pop! 😅

Controls: (new)

  • WSAD - Move ship
  • Spacebar - Toggle Auto-Level + Steering Lock
  • LMB - Fire
  • X - Cycle Fire Mode
  • V - Toggle Cockpit Cam
  • H - Toggle Relative Steering

Targeting:

  • Hold RMB - Target Ahead (still derpy, but now more accurate)
  • MWheel - Cycle Targets
  • R - Closest Target
  • T - Clear Target
  • C - Focus Target

Misc:

  • -/+ - Adjust Timescale
  • Backspace - Reset Timescale
  • F - Toggle AI Control
  • P - Possess Target
  • K - Kill Ship
  • Backslash \ - Spawn Ships
  • RShift + R - Reload Scene