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This repository was archived by the owner on Apr 14, 2024. It is now read-only.

Releases: MechMania-29/engine

v1.2.1

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@github-actions github-actions released this 23 Sep 22:27
v1.2.1
039117d

Fixed Traceur not being able to move over barricades

v1.2.0

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@github-actions github-actions released this 23 Sep 20:03
v1.2.0
5a0fa42

Exposes TerrainType to starterpacks. Also added mechanism to reduce error output if a bot is broken.

v1.1.0

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@github-actions github-actions released this 23 Sep 00:32
v1.1.0
d93291d

See the README for installation instructions.

v1.0.1

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@github-actions github-actions released this 22 Sep 22:20
v1.0.1
0e4b19c

See the README for installation instructions.

v1.0.0

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@github-actions github-actions released this 21 Sep 05:25
v1.0.0
f6b0b99

See the README for installation instructions.

v0.4.3

v0.4.3 Pre-release
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@github-actions github-actions released this 20 Sep 19:04
v0.4.3
0c34708

Fixed abilities on same position not both counting

v0.4.2

v0.4.2 Pre-release
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@github-actions github-actions released this 20 Sep 06:42
v0.4.2
ef3df76

Fixed terrain & added tests so moveable and attackable tiles should behave properly now

v0.4.1

v0.4.1 Pre-release
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@github-actions github-actions released this 19 Sep 03:07
v0.4.1
39e0d0c

In range fixed, no more going over terrain, terrain barricades work now, zombies can attack diagonally

v0.4.0

v0.4.0 Pre-release
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@github-actions github-actions released this 18 Sep 05:19
v0.4.0
7c4a49a

Fixes misc bugs with infinite attack/abilities and adds max health

v0.3.2

v0.3.2 Pre-release
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@github-actions github-actions released this 18 Sep 03:05
v0.3.2
4285793

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