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release-v1.1.2
Updates (for release v1.1.2):
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Fixes to "check" scripts running Source game-engine (TF2, CSS,DoDS,FoF), to check with the AppID of the game-client (while the update/install will happen with the AppID of the dedicated-server).
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Improvement to "update" scripts, so that it only stops/restarts a game-server if it was already running, otherwise it just runs the "install" script to update it off-line and leave it offline (un-started). This allows for game-server to be updated without accidentally launching them unintentionally.
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Improvement to "monitor" script, so that it only stops/restarts a game-server if it was already running. This allows for game-servers being off-line for maintenance or other reasons.
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Improvement to "monitor" script, so that in addition to monitoring for "fatal error" and "segmentation fault" conditions, it will now also monitor for game-servers running under screen whos screen log output is not showing any console output for a certain threshold (typically 15 minutes).
NOTE: An example virtual machine (available in both VirtualBox and VMware Player formats), that includes these scripts may be downloaded via DropBox or BitTorrent: