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RPG Attribute System 4.2.2

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@MeherBenSalem MeherBenSalem released this 21 Aug 07:45
· 1 commit to main since this release

RPG Attribute System 4.2.2 — Patch Notes

Release date: August 21, 2026

New Features

  • Server → client stats display sync: config/ras/stats_display.json colours and totals are now sent to players when they join a server (mirrors the existing items-lock sync pattern).

Bug Fixes

  • GUI text readability (ticket-0044): Book-style stat screens now draw a soft cream underlay behind text and use shadowed foreground rendering for improved contrast on parchment backgrounds. XP bar label text uses the cream palette instead of dark ink.
  • Stats display colours & sync (ticket-0164): Header, bonus-positive, and bonus-neutral colours from stats_display.json are applied on the Statistics overview. Server configuration syncs to clients on join.
  • Tolerant totals parser: totals entries that mistakenly use [labelEnd] instead of [idsEnd] after the [ids] block (as shown in older docs) are now parsed correctly.

Configuration

  • stats_display.jsonheader_color, bonus_positive_color, bonus_neutral_color, and totals affect the Statistics tab only.
  • After changing the server file, players must re-join to pick up new colours or totals on clients.

Compatibility

  • Minecraft 1.20.1 (Fabric + Forge), 1.21.1 (Fabric + NeoForge), 26.1.2 (Fabric + NeoForge), 26.2 (Fabric + NeoForge).
  • No world or player-data migration required.

Upgrade Notes

  • Update all loader JARs to 4.2.2 together on clients and servers.
  • Single-player and client-local configs are unchanged; multiplayer servers should edit config/ras/stats_display.json on the host and have clients re-join after changes.