Feature/a lot#10
Merged
Merged
Conversation
…dary names and titles, typing, etc...
…dary names and titles, typing, etc...
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This pull request introduces several major improvements and new features, focusing on gene-based dragon type assignment, offline progress, and a more efficient save system. It also includes UI and codebase refinements to support these changes. The most important updates are summarized below.
Gene-Based Dragon Type Assignment and Display:
Dragon._determine_type_from_color()and is documented in the newGENE_DRAGON_TYPES.md. Dragons also support optional titles, which are saved and loaded with their data. [1] [2] [3] [4] [5] docs/GENE_DRAGON_TYPES.md [6]Offline Progress System:
OFFLINE_PROGRESS.md. (docs/OFFLINE_PROGRESS.md docs/OFFLINE_PROGRESS.mdR1-R124)Intelligent Save System and Auto-Save:
SAVE_SYSTEM.md, and code changes update all relevant screens and actions to usemark_dirty()instead of immediate saves. [1] [2] [3] [4] [5] [6]UI and Gameplay Improvements:
Technical and Visual Consistency Fixes:
BLEND_RGB_MULTto correctly blend colors while preserving alpha, fixing a visual bug.Gene Dragon Type System:
Dragon._determine_type_from_color(), ensuring proper abilities and classification. Titles are supported and saved/loaded with each dragon. [1] [2] [3] [4] [5] docs/GENE_DRAGON_TYPES.md [6]Offline Progress:
Save System Overhaul:
UI/UX Improvements:
Technical Fixes: