This is the first released version of PVE-MOD 1.0.6.
This release introduces a completely new version of the mod, including a rewritten codebase and a new packaged deployment structure. PVE-MOD is now distributed as a Debian package (.deb), making installation, updates, and maintenance significantly easier.
The new packaged installer also provides the foundation needed to implement many long-requested features while making the project easier to maintain going forward.
⚠️ Initial Release Notice
As this is the first release of the new architecture, testing and general usage feedback are highly appreciated.
Extension debugging is currently enabled to help troubleshoot potential issues. This may cause a minor performance impact while remaining on the PVE node summary page, as the mod periodically retrieves system information and it writes to journal log.
To minimize the impact, information polling automatically stops after 10 seconds when the node summary page is no longer active.
Debug output can be monitored with:
journalctl -u pveproxy -f
Debugging will be disabled in a future release once the new architecture has received sufficient testing.
What's New
- Intel GPU load support
- NVIDIA GPU load support
- Completely rewritten sensor logic
- Improved stability
- More detailed hardware information
- HDD/NVMe brand and serial number detection
- CPU name detection
- Automatic installer hook
- Attempts to reinstall PVE-MOD automatically when
pve-manageris updated (when there is no breaking changes!)
- Attempts to reinstall PVE-MOD automatically when
- Persistent configuration support
- New
pve-mod-configureapplication for configuring the installation - Dedicated temperature display
- Displays temperatures from all detected sensors in a dedicated group
- Raspberry Pi temperature support
- PVE-MOD version displayed directly in the GUI
- Nag screen removal
- Supported on both desktop and mobile interfaces
- Improved update reliability
- Relevant information is cached to reduce unnecessary requests and improve responsiveness
This release lays the groundwork for future PVE-MOD development and provides a more maintainable and extensible architecture for upcoming releases.
