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Releases: MemelyPepeartly/TACCsharp

Godot Json Parsing

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@MemelyPepeartly MemelyPepeartly released this 11 Jan 10:50

Switched from Newtonsoft to Godot's JSON manager

Sprite Leaf

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@MemelyPepeartly MemelyPepeartly released this 07 Jan 20:52

Sprite management leaf for creating, displaying, and managing static and animated sprites

Music Leaf

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@MemelyPepeartly MemelyPepeartly released this 07 Jan 00:53

Music controller leaf and demo for controlling volume, loops, etc

Background and Parallax Leaf

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@MemelyPepeartly MemelyPepeartly released this 05 Jan 07:21

Handles static background elements and parallax/layered backgrounds

Added scrollable BG’s

v0.3.2

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@MemelyPepeartly MemelyPepeartly released this 05 Jan 00:33

Minor renaming fixes

State Monitor Rename

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@MemelyPepeartly MemelyPepeartly released this 04 Jan 22:26

Renamed State Controller to State monitor for functional clarity

State Controller Leaf Functionality

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@MemelyPepeartly MemelyPepeartly released this 04 Jan 18:16

State Controller Leaf in place to view emits from other leaves and what their state is for state management

HUD Overlay Leaf Functionality

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@MemelyPepeartly MemelyPepeartly released this 04 Jan 09:20

Added HUD Overlay Leaf to control and expose custom HUD elements via json

v0.1.0

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@MemelyPepeartly MemelyPepeartly released this 02 Jan 09:34
Fix packaging command for Windows release artifact to ensure correct …