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MerlinVR
/
UdonSharp
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Fork
111
Star
753
Code
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19
Pull requests
3
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Security and quality
0
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v0.11.0
Improvements to showing bugs and bug fixes
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MerlinVR
released this
20 Mar 04:58
·
1237 commits
to master since this release
v0.11.0
bd0a905
d72ce7b
: Add switch statement support
a2c6c76
: Add error messages to the asset inspector
d3dbc79
: Improve compile times for compiling all scripts and now make all scripts compile by default to avoid the potential for weird behavior
d3dbc79
: Add option to go back to the old behavior of only compiling the script that was modified
d3dbc79
: Fix bug that only allowed the first syntax error to print from AST parsing
bd0a905
: Fix a bug with using
GetComponent<T>()
with user types on gameobjects rather then Components, reported by
@zander123p
and @VowganDesign
f72479e
: Make errors have a their
[UdonSharp]
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