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Improvements to showing bugs and bug fixes

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@MerlinVR MerlinVR released this 20 Mar 04:58
· 1237 commits to master since this release
  • d72ce7b: Add switch statement support
  • a2c6c76: Add error messages to the asset inspector
  • d3dbc79: Improve compile times for compiling all scripts and now make all scripts compile by default to avoid the potential for weird behavior
  • d3dbc79: Add option to go back to the old behavior of only compiling the script that was modified
  • d3dbc79: Fix bug that only allowed the first syntax error to print from AST parsing
  • bd0a905: Fix a bug with using GetComponent<T>() with user types on gameobjects rather then Components, reported by @zander123p and @VowganDesign
  • f72479e: Make errors have a their [UdonSharp] tag highlighted in pink