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EvoZeus-CoEvolve v0.11.2 — Plugin-First Skillware Compatibility

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@HaodiFan HaodiFan released this 25 Jul 10:19
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EvoZeus-CoEvolve v0.11.2

Plugin-first Skillware compatibility

This patch release enables the paper feasibility target, Engineering Everything, to preserve its plugin-first installation model while using the CoEvolve source contract.

Fixed

  • Runtime symlinks may point to direct skills/<name>/SKILL.md entries inside the canonical Skillware repository when those links are recorded in the wrapper manifest.
  • Diagnosis and doctor checks use manifest-managed install links for multi-Skill bundles.
  • Legacy layout migration seeds missing feedback and audit policies from the public CoEvolve templates before structure post-validation.

Boundaries

  • Child Skill pointers must remain direct entries under the canonical repository's skills/ directory and contain SKILL.md.
  • The change does not claim native per-Skill invocation hooks.
  • Target business instructions remain untouched by the source-contract compatibility fix.

Verification

  • python3 -m pytest -q — 126 passed.
  • Python compilation checks passed for all CoEvolve entrypoints.
  • Engineering Everything structure validation passed after policy recovery.