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PEAK AP 0.6.2 (beta)

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@Mickemoose Mickemoose released this 05 Sep 18:04
· 1 commit to main since this release

v0.6.2 latest patch support

May POTENTIALLY be compatible with previously generated worlds

  • Badges and their checks should now work in custom runs, including stat-based badges
  • EnergyLink conversion values for the new Gloom/Citadel items
  • Amulets, Scout's Honor and Scoutmaster's Soul can no longer be converted into EnergyLink energy
  • Three new EnergyLink store bundles featuring the new items
  • New option Item Spawns: when Item Sanity is off, every item with an Acquire check is added to the pool as a useful item that spawns in front of you when received (Scout's Honor excluded)
  • The Scoutmaster's Soul only orbits you while you are in the Nadir if received
  • Support fixes for the latest patch
  • New option Multiplayer Only Items: choose whether the multiplayer-only items appear in loot pools (Fanny Pack excluded)
  • Rule Zero Badge is now a hard badge; Medieval History, Exorcist and Bellringer are now biome badges
  • Trap fixes
  • Anti Sphere fix

Notes/Known Issues

High Altitude Badge is currently disabled as a check until further notice
On startup there may be a slight hitch, i grab some biome specific hazards for traps from a loaded map called WilIsland at launch so that some traps work when their biome isnt in that day's run.