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1.2.0 Release
BOXROOM Studio v1.2.0
A major update focused on reliability, usability, metadata management, and automatic updates.
✨ Highlights
- Improved metadata recovery and loading reliability
- Linux launch fixes and documentation
- Better Steam library filtering
- Numerous UI improvements and bug fixes
🚀 Added
- New Avalonia-based BOXROOM Studio Updater
- External updater launcher replacing the previous update system
- Automatic update support
- Option to show or hide Steam games in the editor
- Custom Only filter for displaying only custom games
- Empty-state UI for the Game Editor
- Project metadata support
- GitHub link for Boxroom-Plus
🔄 Changed
- Updated project version to 1.2.0
- Refactored custom App ID generation
- Improved game loading logic
- Improved metadata loading process
- Excluded updater and release directories from build output
- Documented Linux launch issues and solutions
- General code cleanup and internal refactoring
🛠 Fixed
- Added automatic recovery and backup handling for corrupted or missing
meta.jsonfiles - Fixed race conditions during metadata loading
- Improved refresh list stability
- Multiple reliability improvements throughout the application
📦 Metadata Improvements
This release significantly improves how metadata is handled.
- Automatic recovery when metadata becomes corrupted
- Backup handling for
meta.json - More robust loading logic
- Better support for custom games
⚙️ Updating
If you're upgrading from v1.1.x, the new updater will be installed automatically after this release. Future updates will use the new external update launcher for a smoother and more reliable update experience.