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Boxroom Studio 1.7.0

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@MidgetBrony MidgetBrony released this 27 Aug 23:18
· 3 commits to master since this release

Boxroom Studio 1.7.0

This release adds profile-based ROM library importing and reorganizes Studio for large custom game collections.

Profiles and ROM importing

  • Added reusable launch profiles with file extensions, executable, argument template, platform, and IGDB console selection.
  • Added Load ROM Folder for scanning a folder with a selected profile.
  • Uses the profile's IGDB console to improve title matching.
  • Automatically accepts a single likely match and sends ambiguous matches to review.
  • Added an IGDB review window with cover previews and a working cancel action.
  • Stores the source file and launch profile in meta.helper.json for reliable duplicate detection.
  • Newly imported games appear in Studio immediately without restarting.

Library management

  • Separated the game browser into Steam Games, Custom, and named profile libraries.
  • Search and multi-selection operate within the selected library.
  • Added confirmed bulk deletion for selected custom games.
  • Removed the old Show Steam Games toggle.

Other changes

  • Reorganized Settings into General, Profiles, and Online Services tabs.
  • Removed Studio's retired internal updater; BoxMate now owns installation and updates.
  • Improved IGDB request retries, connection handling, and artwork downloads.
  • Renamed the internal custom cache ID helper to clarify that negative cache IDs are not Steam AppIDs.
  • Updated documentation for BoxMate and the FamilyOwned Steam URL launcher requirement.

Existing BOXROOM cache entries remain supported. Games without an assigned profile appear under Custom.