Version 1.2.0 Prerelease 2
Pre-release
Pre-release
- Robots are faster to level up now.
- Robots gain bonus experience for breaking ore blocks that give experience (such as coal, redstone and diamond).
- Robots' turn animation should be less jerky now.
- File systems no longer count towards the component limit, making 'utility file systems' feasible. For now, these are used by internet cards (to provide the internet API as well as programs using it) and robots (for the robot API and the dig program), for example.
- Fixed robots not rendering for a while when moving from a chunk only loaded on the server to a chunk also loaded on the client.
- Fixed result signal
carriage_movedof Redstone in Motion Carriage Controllers not arriving sometimes. - Fixed robots hitting themselves with potions and bows.
- Fixed using items over time on servers.
- Avoiding errors caused by reading tile entity descriptor packets to crash the client.
- Avoid crashing if an old version of StargateTech 2 is installed (pre 0.6).