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Patch 1.4.5

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@fnuecke fnuecke released this 16 Jan 14:05
· 95 commits to OC1.4-MC1.7.10 since this release
  • Added: Wake-on-Redstone and Wake-on-LAN for computers via component.redstone.setWakeThreshold and component.modem.setWakeMessage.
  • Added: High precision input mode for tier three screens (component.screen.setPrecise), allowing for floating point coordinates in mouse events (sub-character accuracy).
  • Added: Wireless redstone on tier two redstone cards now works in drones and tablets.
  • Added: Highlighting matching items in NEI item list when hoving slots in GUIs.
  • Added: Blood Magic integration (AtomSponge).
  • Added: Additional parameter for term.read for input validation (Magik6k).
  • Fixed: Potential crash when using Analyzer on Server Racks.
  • Fixed: Potential crash in client log-in event handler.
  • Fixed: Potential fail of re-assigning primary component using primary.lua.
  • Fixed: Infinite fluid exploit.
  • Fixed: Robots not dropping their tool and container slots when broken.