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Mikaaah edited this page Oct 19, 2026 · 1 revision

Area Magic

Blood Wave

Send a broad crimson crescent along your aim. Its moving front cuts each visible enemy once and dissipates against solid cover.

Blood · Cast 0.35s · Cooldown 3s · Range 28 blocks · Radius / half-width 1.8 blocks.

Rank Base damage Base healing Mana
I 7 — 24
II 8.75 — 28
III 10.5 — 32
IV 12.25 — 36
V 14 — 40

Spell ID: resonant_arcana:blood_wave. Inspect ranks with /resonantarcana spell blood_wave <rank>.

Poison Wave

Roll a low green acid wave forwards. Each enemy crossed by its broad front takes one direct hit and Poison I for four seconds.

Nature · Cast 0.35s · Cooldown 3.5s · Range 28 blocks · Radius / half-width 1.8 blocks.

Rank Base damage Base healing Mana
I 3 — 19
II 3.75 — 22
III 4.5 — 25
IV 5.25 — 28
V 6 — 31

Spell ID: resonant_arcana:poison_wave. Inspect ranks with /resonantarcana spell poison_wave <rank>.

Flame Wave

Drive a broad wall of flickering embers forwards. Its advancing front hits each visible enemy once and ignites them for three seconds.

Fire · Cast 0.35s · Cooldown 3s · Range 28 blocks · Radius / half-width 1.8 blocks.

Rank Base damage Base healing Mana
I 7 — 24
II 8.75 — 28
III 10.5 — 32
IV 12.25 — 36
V 14 — 40

Spell ID: resonant_arcana:flame_wave. Inspect ranks with /resonantarcana spell flame_wave <rank>.

Arcane Repulse

Release an expanding arcane pressure ring from your feet. Enemies touched by the advancing rim take one hit and are pushed away; walls block the hit.

Evocation · Cast 0.5s · Cooldown 6s · Range 0 blocks · Radius / half-width 7 blocks.

Rank Base damage Base healing Mana
I 12 — 36
II 15 — 43
III 18 — 50
IV 21 — 57
V 24 — 64

Spell ID: resonant_arcana:arcane_repulse. Inspect ranks with /resonantarcana spell arcane_repulse <rank>.

Lightning

Call a vertical lightning strike onto your aim. Enemies near the strike take one hit; the spell leaves terrain intact.

Lightning · Cast 0.4s · Cooldown 5s · Range 32 blocks · Radius / half-width 2 blocks.

Rank Base damage Base healing Mana
I 12 — 32
II 15 — 38
III 18 — 44
IV 21 — 50
V 24 — 56

Spell ID: resonant_arcana:lightning. Inspect ranks with /resonantarcana spell lightning <rank>.

Smite

Mark your aim with holy light, then deliver a vertical judgement strike. Visible enemies within its impact radius take the listed damage; allies are protected.

Lightning · Cast 1.4s · Cooldown 10s · Range 32 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 32 — 65
II 40 — 75
III 48 — 85
IV 56 — 95
V 64 — 105

Spell ID: resonant_arcana:smite. Inspect ranks with /resonantarcana spell smite <rank>.

Cinder Vortex

Raise a stationary ember funnel at your aim for two seconds. Four half-second pulses can damage visible enemies inside and refresh three seconds of burning.

Fire · Cast 1.25s · Cooldown 6s · Range 30 blocks · Radius / half-width 3 blocks.

Rank Base damage Base healing Mana
I 9 — 34
II 11.25 — 40
III 13.5 — 46
IV 15.75 — 52
V 18 — 58

Base release / active phase: 2s.

Spell ID: resonant_arcana:fire_twister. Inspect ranks with /resonantarcana spell fire_twister <rank>.

Cinder Surge

Send an expanding ember ring across the ground around you. Its advancing rim damages each visible enemy once, pushes them away and ignites them for three seconds.

Fire · Cast 0.8s · Cooldown 7.5s · Range 0 blocks · Radius / half-width 9 blocks.

Rank Base damage Base healing Mana
I 16 — 41
II 20 — 49
III 24 — 57
IV 28 — 65
V 32 — 73

Spell ID: resonant_arcana:flame_shock_wave. Inspect ranks with /resonantarcana spell flame_shock_wave <rank>.

Crimson Rupture

Detonate a crimson bloom at the aimed enemy or reachable aim point. Its radial blood spray damages visible enemies in the impact area once.

Blood · Cast 1s · Cooldown 7s · Range 24 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 20 — 46
II 25 — 55
III 30 — 64
IV 35 — 73
V 40 — 82

Spell ID: resonant_arcana:blood_explode. Inspect ranks with /resonantarcana spell blood_explode <rank>.

Umbral Wave

Advance a broad curtain of shadow along your aim. Each enemy touched by the moving front takes one hit and Weakness I for three seconds.

Ender · Cast 0.35s · Cooldown 3.25s · Range 28 blocks · Radius / half-width 2.5 blocks.

Rank Base damage Base healing Mana
I 7 — 24
II 8.75 — 28
III 10.5 — 32
IV 12.25 — 36
V 14 — 40

Spell ID: resonant_arcana:dark_wave. Inspect ranks with /resonantarcana spell dark_wave <rank>.

Nightfall

Collapse a cloud of shadow at your aim. Visible enemies in the burst take one hit, Weakness I for three seconds and brief Darkness.

Ender · Cast 1s · Cooldown 7s · Range 28 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 20 — 46
II 25 — 55
III 30 — 64
IV 35 — 73
V 40 — 82

Spell ID: resonant_arcana:nightfall. Inspect ranks with /resonantarcana spell nightfall <rank>.

Umbral Veil

Carry a dark soul aura with you for three seconds. Three one-second pulses damage visible nearby enemies and apply Weakness I for three seconds.

Ender · Cast 0.5s · Cooldown 8s · Range 0 blocks · Radius / half-width 8 blocks.

Rank Base damage Base healing Mana
I 5 — 30
II 6.25 — 36
III 7.5 — 42
IV 8.75 — 48
V 10 — 54

Base release / active phase: 3s.

Spell ID: resonant_arcana:soul_aura. Inspect ranks with /resonantarcana spell soul_aura <rank>.

Thunder Wave

Send a broad, crackling electric front forwards. Each enemy crossed by its moving rim takes one hit.

Lightning · Cast 0.35s · Cooldown 3.25s · Range 30 blocks · Radius / half-width 2.5 blocks.

Rank Base damage Base healing Mana
I 7 — 24
II 8.75 — 28
III 10.5 — 32
IV 12.25 — 36
V 14 — 40

Spell ID: resonant_arcana:thunder_wave. Inspect ranks with /resonantarcana spell thunder_wave <rank>.

Storm Call

Establish a lightning storm at your aim for 4.8 seconds. Five one-second pulses damage visible enemies; additional lightning columns show the active storm area.

Lightning · Cast 1.6s · Cooldown 12s · Range 28 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 8 — 70
II 10 — 80
III 12 — 90
IV 14 — 100
V 16 — 110

Base release / active phase: 4.8s.

Spell ID: resonant_arcana:storm_call. Inspect ranks with /resonantarcana spell storm_call <rank>.

Thunder Pulse

Unleash an expanding electric ring from your feet. The moving rim damages and pushes each visible enemy once, with sparks tracing its current reach.

Lightning · Cast 0.7s · Cooldown 7.5s · Range 0 blocks · Radius / half-width 9 blocks.

Rank Base damage Base healing Mana
I 16 — 43
II 20 — 51
III 24 — 59
IV 28 — 67
V 32 — 75

Spell ID: resonant_arcana:thunder_pulse. Inspect ranks with /resonantarcana spell thunder_pulse <rank>.

Rift Well

Open a stationary gravity well for 4.8 seconds. Pull visible enemies horizontally toward its centre and deal five one-second area pulses; walls block damage and pulling.

Ender · Cast 1.25s · Cooldown 9s · Range 28 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 5 — 55
II 6.25 — 65
III 7.5 — 75
IV 8.75 — 85
V 10 — 95

Base release / active phase: 4.8s.

Spell ID: resonant_arcana:gravity_well. Inspect ranks with /resonantarcana spell gravity_well <rank>.

Singularity

Collapse a concentrated spatial orb at your aim. One radial force burst damages and pushes visible enemies; this instant spell leaves no lingering gravity well.

Ender · Cast 1.6s · Cooldown 9s · Range 28 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 32 — 70
II 40 — 80
III 48 — 90
IV 56 — 100
V 64 — 110

Spell ID: resonant_arcana:singularity. Inspect ranks with /resonantarcana spell singularity <rank>.

Sculk Wave

Roll a broad sculk resonance front forwards. Each visible enemy crossed by the advancing wave takes one hit.

Eldritch · Cast 0.35s · Cooldown 3.25s · Range 28 blocks · Radius / half-width 2.5 blocks.

Rank Base damage Base healing Mana
I 7 — 24
II 8.75 — 28
III 10.5 — 32
IV 12.25 — 36
V 14 — 40

Spell ID: resonant_arcana:sculk_wave. Inspect ranks with /resonantarcana spell sculk_wave <rank>.

Sonic Scream

Charge for one second, then unleash a deafening, wide sonic scream over 12 blocks. Cover blocks the blast.

Eldritch · Cast 1s · Cooldown 8s · Range 12 blocks · Radius / half-width 12 blocks.

Rank Base damage Base healing Mana
I 28 — 55
II 35 — 65
III 42 — 75
IV 49 — 85
V 56 — 95

Spell ID: resonant_arcana:sonic_scream. Inspect ranks with /resonantarcana spell sonic_scream <rank>.

Shrieking Pulse

Release a radial sculk shriek. An expanding soul ring damages and pushes each visible enemy once as its rim passes them.

Eldritch · Cast 0.8s · Cooldown 7.5s · Range 0 blocks · Radius / half-width 9 blocks.

Rank Base damage Base healing Mana
I 16 — 41
II 20 — 49
III 24 — 57
IV 28 — 65
V 32 — 73

Spell ID: resonant_arcana:shrieking_pulse. Inspect ranks with /resonantarcana spell shrieking_pulse <rank>.

Amethyst Nova

Shatter a resonant amethyst bloom at your aim. Crystal motes radiate from one area burst, damaging and pushing visible enemies in range.

Eldritch · Cast 1.2s · Cooldown 8s · Range 28 blocks · Radius / half-width 5.5 blocks.

Rank Base damage Base healing Mana
I 24 — 55
II 30 — 65
III 36 — 75
IV 42 — 85
V 48 — 95

Spell ID: resonant_arcana:amethyst_nova. Inspect ranks with /resonantarcana spell amethyst_nova <rank>.

Ember Veil

Carry a low ring of embers for three seconds. Three one-second pulses damage visible nearby enemies and ignite them for three seconds.

Fire · Cast 0.5s · Cooldown 7.5s · Range 0 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 4 — 27
II 5 — 32
III 6 — 37
IV 7 — 42
V 8 — 47

Base release / active phase: 3s.

Spell ID: resonant_arcana:ember_veil. Inspect ranks with /resonantarcana spell ember_veil <rank>.

Miasma Field

Leave a low poisonous cloud at your aim for 4.8 seconds. Five one-second pulses damage visible enemies inside and refresh Poison I for four seconds.

Nature · Cast 0.75s · Cooldown 9s · Range 24 blocks · Radius / half-width 4.5 blocks.

Rank Base damage Base healing Mana
I 5 — 50
II 6.25 — 60
III 7.5 — 70
IV 8.75 — 80
V 10 — 90

Base release / active phase: 4.8s.

Spell ID: resonant_arcana:miasma_field. Inspect ranks with /resonantarcana spell miasma_field <rank>.

Solar Cataclysm

Charge for three seconds, mark your aim, then drop a blazing meteor. Ceilings limit its drop. Fire hits ignite for three seconds.

Fire · Cast 3s · Cooldown 20s · Range 40 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 64 — 90
II 80 — 100
III 96 — 110
IV 112 — 120
V 128 — 130

Spell ID: resonant_arcana:solar_cataclysm. Inspect ranks with /resonantarcana spell solar_cataclysm <rank>.

Event Horizon

Charge for 3.2 seconds, then pull visible enemies inward for 1.5 seconds before a crushing detonation.

Ender · Cast 3.2s · Cooldown 24s · Range 32 blocks · Radius / half-width 7 blocks.

Rank Base damage Base healing Mana
I 72 — 100
II 90 — 110
III 108 — 120
IV 126 — 130
V 144 — 140

Base release / active phase: 1.5s.

Spell ID: resonant_arcana:event_horizon. Inspect ranks with /resonantarcana spell event_horizon <rank>.

Glacial Rupture

Send a broad glacial front forwards, damaging and chilling each visible enemy once.

Ice · Cast 2.5s · Cooldown 18s · Range 18 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 52 — 85
II 65 — 95
III 78 — 105
IV 91 — 115
V 104 — 125

Spell ID: resonant_arcana:glacial_rupture. Inspect ranks with /resonantarcana spell glacial_rupture <rank>.

Gravity Stamp

Mark your aim for one second, then crush visible enemies with a vertical spatial impact.

Ender · Cast 1.4s · Cooldown 11s · Range 28 blocks · Radius / half-width 4 blocks.

Rank Base damage Base healing Mana
I 20 — 55
II 25 — 65
III 30 — 75
IV 35 — 85
V 40 — 95

Base release / active phase: 1s.

Spell ID: resonant_arcana:gravity_stamp. Inspect ranks with /resonantarcana spell gravity_stamp <rank>.

Bramble Ring

Expand a ring of thorns around yourself. Each visible enemy is damaged once, poisoned and briefly slowed.

Nature · Cast 0.7s · Cooldown 7.5s · Range 0 blocks · Radius / half-width 7 blocks.

Rank Base damage Base healing Mana
I 10 — 40
II 12.5 — 48
III 15 — 56
IV 17.5 — 64
V 20 — 72

Spell ID: resonant_arcana:bramble_ring. Inspect ranks with /resonantarcana spell bramble_ring <rank>.

Corrosive Rain

Call an acid cloud at your aim. Five falling pulses damage and poison visible enemies over four seconds.

Nature · Cast 1.4s · Cooldown 12s · Range 28 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 5 — 60
II 6.25 — 70
III 7.5 — 80
IV 8.75 — 90
V 10 — 100

Base release / active phase: 4.05s.

Spell ID: resonant_arcana:corrosive_rain. Inspect ranks with /resonantarcana spell corrosive_rain <rank>.

Seraphic Descent

Mark your aim for one second, then deliver a pillar of light. It damages enemies and restores 6 health at level I to eligible allies at the impact.

Holy · Cast 2.5s · Cooldown 20s · Range 32 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 56 6 90
II 70 7.5 100
III 84 9 110
IV 98 10.5 120
V 112 12 130

Base release / active phase: 1s.

Spell ID: resonant_arcana:seraphic_descent. Inspect ranks with /resonantarcana spell seraphic_descent <rank>.

Rime Nova

Expand a frozen ring around yourself, chilling and damaging each visible enemy once.

Ice · Cast 0.9s · Cooldown 8s · Range 0 blocks · Radius / half-width 7 blocks.

Rank Base damage Base healing Mana
I 16 — 44
II 20 — 52
III 24 — 60
IV 28 — 68
V 32 — 76

Spell ID: resonant_arcana:rime_nova. Inspect ranks with /resonantarcana spell rime_nova <rank>.

Hailstorm

Call a hail cloud at your aim. Five pulses damage and chill visible enemies over four seconds.

Ice · Cast 1.4s · Cooldown 12s · Range 28 blocks · Radius / half-width 5 blocks.

Rank Base damage Base healing Mana
I 5 — 60
II 6.25 — 70
III 7.5 — 80
IV 8.75 — 90
V 10 — 100

Base release / active phase: 4.05s.

Spell ID: resonant_arcana:hailstorm. Inspect ranks with /resonantarcana spell hailstorm <rank>.

Absolute Zero

Establish a frozen domain for four seconds. Four pulses chill and freeze visible enemies in its area.

Ice · Cast 2.5s · Cooldown 20s · Range 28 blocks · Radius / half-width 7 blocks.

Rank Base damage Base healing Mana
I 8 — 85
II 10 — 95
III 12 — 105
IV 14 — 115
V 16 — 125

Base release / active phase: 4s.

Spell ID: resonant_arcana:absolute_zero. Inspect ranks with /resonantarcana spell absolute_zero <rank>.

Soulblast

Blast a forward cone of enemies away. Aim sharply downward to launch yourself with brief Slow Falling. While gliding, boost your Elytra along your aim instead.

Eldritch · Cast 0s · Cooldown 5s · Range 8 blocks · Radius / half-width 3 blocks.

Rank Base damage Base healing Mana
I 10 — 25
II 12.5 — 30
III 15 — 35
IV 17.5 — 40
V 20 — 45

Spell ID: resonant_arcana:soulblast. Inspect ranks with /resonantarcana spell soulblast <rank>.

Funeral Bell

Charge a funeral bell. Two expanding sonic rings deal the listed damage; a third toll deals triple damage. Each ring strikes an enemy at most once, briefly slowing and pushing it. Walls block the waves.

Eldritch · Cast 3s · Cooldown 21s · Range 0 blocks · Radius / half-width 9 blocks.

Rank Base damage Base healing Mana
I 16 — 95
II 20 — 105
III 24 — 115
IV 28 — 125
V 32 — 135

Base release / active phase: 3.1s.

Spell ID: resonant_arcana:funeral_bell. Inspect ranks with /resonantarcana spell funeral_bell <rank>.

Hullbreaker’s Breach

Mark a breach in the ground. After a 1.2-second warning, a Hullbreaker rises from below, bites enemies in the marked circle and launches them upward before diving away. Solid cover and ally protection apply.

Ice · Cast 3.2s · Cooldown 36s · Range 28 blocks · Radius / half-width 6 blocks.

Rank Base damage Base healing Mana
I 60 — 135
II 75 — 143
III 90 — 151
IV 105 — 159
V 120 — 167

Base release / active phase: 3s.

Requires Alex’s Caves 2.0.10 and its Citadel dependency on client and server. Abyssal Chasm · Master. Native visuals are provided by the installed mod; no boss AI or terrain destruction runs.

Spell ID: resonant_arcana:hullbreaker_surge. Inspect ranks with /resonantarcana spell hullbreaker_surge <rank>.

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