SCUM MiniMap v1.4.0
SCUM MiniMap v1.4.0 — The Tactical & Intelligence Milestone
SCUM MiniMap v1.4.0 is a major milestone release delivering the Intelligent Contextual POI Naming Engine, an overhaul of in-game search usability, a complete Military Tactical Carbon visual transformation, rigid motion and stutter stabilization, and a smooth ping-pong marquee location ticker.
🧠 1. Contextual Settlement & Sector Intelligence Engine
- Geographic POI Disambiguation: Integrated a spatial proximity index across 61 SCUM settlements (cities, villages, and outposts). Instead of thousands of generic, identical labels (e.g., 50 entries simply called "Police Station", "Pharmacy", or "Gas Station"), every point of interest is now contextually bound to its town or sector (e.g., Prigorje Police Station, Samobor Pharmacy, Tisno Gas Station, Novigrad Car Garage).
- Sector Prefixing: Outlying rural installations and bunkers outside settlements are cleanly prefixed by sector (e.g., B2 Bunker, C1 Abandoned Bunker, D4 WW2 Bunker, A3 Research Facility).
- Singularized Nomenclature: Sanitized plural database category labels into natural singularized landmarks (Toolbox, Storage Silo, Workshop Lathe, Uranium Crate, Log Cabin, Bunker Hatch).
- Search Revolution (Delete Key): Waypoint Search now enables instant filtering by town or sector. Typing a settlement name immediately lists all specific shops, police stations, workshops, and facilities within that community.
- Dynamic Situational Status Line: The top HUD infobar tracks real-time motion and spatial relationships:
- Inside Zone:
B2 - Samobor - Leaving & Approaching:
B2 - Leaving Samobor approaching Military Outpost - Proximity & Midpoints:
B2 - Near Prigorje,B2 - Between Prigorje and Airport - Trip Navigation: Live destination, route distance, and travel ETA (
| -> Novigrad Police Station: 1.2 km (~2m)).
- Inside Zone:
- Full Argentine Spanish (es-AR) Grammar: Dynamic naming handles natural prepositional phrasing across all compound POIs (Comisaría de Prigorje, Farmacia de Samobor, Búnker Abandonado A3, Taller Mecánico de Novigrad).
🎨 2. Military Tactical Carbon Theme & Blue Purge
- Authentic Military Aesthetic: Purged all legacy Windows blue palette elements. Redesigned around tactical carbon (
#0C0C0C), matte graphite plates, and milled bronze-steel borders (#32302C). - Hardware-Style Dialogs: Transformed "Save Waypoint" and "Delete Waypoint" prompts into frameless tactical hardware overlays with custom styled fields, buttons, and hazard amber headers.
- Custom Dark Explorer Scrollbars: Eliminated native white OS scrollbars in the Settings menu with smooth dark explorer sliders and collapsible section headers.
- Navigation Pill Geometry: Re-aligned the circular minimap navigation pill flush to the bottom bezel with reactive route-color illumination during active navigation.
🎯 3. Customizable Player Cone & Dot Colors
- Full Player Marker Customization: Configure your player position dot and heading vision cone colors directly in Settings (Home key) or via the overlay context menu.
- Hex/RGB Palette: Supports any custom color hex code with immediate live preview and persistent configuration saving in
settings.ini.
⚓ 4. Rigid Motion Stabilization & Subpixel Rendering
- Geometric Center Lock: Player dot, heading vision cone, and road route feeder lines are mathematically locked to the exact minimap geometric center
(cx, cy)in player-centered mode. - Subpixel Terrain Interpolation: Upgraded background terrain cache resolution to 0.125px (
Round * 8), completely eliminating 0.25px staircasing and visual drift between player and map. - 1.0-Second Motion Interpolation: Extended
MapMotioninterpolation duration from 0.5s to 1.0s to match game coordinate sampling rates, eradicating the 500ms freeze/stutter cycle. - Stationary Micro-Jitter Deadbands: Movement under 30cm and heading changes under 1.2° are suppressed while standing still, eliminating character breathing float flutter and vision cone twitch.
- Vehicle-Gated Auto-Zoom: Auto-zoom dynamically scales only at vehicle driving speeds (> 18 km/h) with 0.5f hysteresis, preventing map scale pumping while walking on foot.
🌊 5. Continuous Sinusoidal Ping-Pong Location Ticker
- Smooth Marquee Bouncing: Long sector names and destination routes smoothly ease in and out horizontally with 1.1s reading pauses at margins, replacing abrupt snap-wrapping.
- Distance Isolation: Semantic base key isolation prevents live 1-second GPS countdown ticks (e.g.
1420m->1416m) from perpetually resetting the marquee scroll back to start. - Subpixel Anti-Aliasing & Pacing: Text rendering uses subpixel anti-aliasing to remove integer pixel grid snapping, with render timer pacing refined to 50ms (20 FPS).
⌨️ 6. In-Game Chat Channel Cycling Protection
- Tab Key Guard: Pressing
Tabto cycle chat channels (Global, Local, Squad) preserves active chat suppression, preventing keystrokes from accidentally toggling the full map.
📥 Download & Verification
- Standalone Binary: SkynettMiniMap.exe
- Complete Archive: SkynettMiniMap.zip
- Update Manifest: update.txt