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Mobs

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Blubs, a Stalker and a Soul Wisp

Blub

The Sift's signature creature, announced by Mojang for Minecraft in 2027: a small, squishy, rabbit-like jelly cube that hops around and squeaks every few seconds. This model, its textures and sounds are original.

Property Value
ID sift_unbound:blub (category: creature)
Health 6 (3 ♥)
Size 0.55 × 0.55
Looks Soul-engorged (glowing light blue, default), Meadows (mossy green with an antenna light), Carapace (beige shell with red frills – spawns on sand / dark sculk)
Spawns On Sift ground or in Soul Water, groups of 1–6, any light level
Behaviour Wanders and hops, panics when hurt, follows players holding Lullaby Blooms or Teal Sprouts, babies follow parents
Breeding Lullaby Bloom or Teal Sprouts; babies take a parent's look
Soul Water Immune; swims and never drowns
Bucket Use a Soul Water Bucket on it to get a Bucket of Blub (keeps look, name, health, age)
Drops 0–1 Blub Jelly (+Looting)

Soul Wisp

A harmless little soul that drifts out of soul water and ravines. Ambient like a bat: it floats about 1.5–9 blocks above the ground, chimes softly, glows and leaves a trail of soul particles.

Property Value
ID sift_unbound:soul_wisp (category: ambient)
Health 4
Flying yes (no gravity, no fall damage)
Spawns Every Sift biome, most in Soul Wetlands
Drops nothing

Stalker

The clawed melee sculker of Minecraft Dungeons II: low, four-legged, with twitching sensor tendrils and glowing cyan veins (registered as sift_unbound:sculk_prowler, its name before 0.3.0, so existing worlds keep theirs).

Property Value
ID sift_unbound:sculk_prowler (category: monster)
Health / Armour 30 / 2
Attack 5 damage + Soulsick 4 s, then a second claw strike a moment later
Lunge From 4–10 blocks away it leaps at its target, leaving a trail of souls
Spawns In the dark, plus on Sift ground below light 4 (so on the surface during the Endure Tide). Those spawned during the Endure Tide are stronger.
Hunts Players and sifters
Drops 0–2 Soul Shards, sometimes an echo shard, 8 XP

Scavenger

The yellowish, magical sculker, second largest of them, its torso an open cage of ribs around a glowing soul.

Property Value
ID sift_unbound:scavenger (category: monster)
Health / Armour 24 / 2
Soul bolts Its hands ignite and it hurls two bolts that chase their target and burst into a pool of soulsickness
Dodge Get within 4 blocks and it dashes backwards, leaving golden afterimages
Spawns Humbler Huskland (in the dark), sculker nests; summoned by the Monarch
Drops 0–2 Soul Shards, sometimes an echo shard

The Monarch

The huge, long-clawed sculker boss that rules the sculker nests in the Ravines. A crown of sculk horns, a mantle of feathers, very long arms. It has a boss bar.

Property Value
ID sift_unbound:monarch (category: monster)
Health / Armour 300 / 10
Melee 9 damage, and every hit it lands heals it
Heel stomp Up close: a short twirl that hits everything around it
Summon A roar that calls 2 stalkers and 2 scavengers (not again while they live)
Dash strike A lunging slash; feathers form along its path and fly at you 5 seconds later
Hover loop It spins at you; 8 feathers form in a circle and fly in 5 seconds later
Monarch Echo Below 75 % health a spectral clone (60 health) joins in. Kill it and another forms later; it fades when the Monarch dies
Drops 3–6 echo shards, 8–16 Soul Shards, 4–8 Monarch Feathers

The Sifters

The Sift's plant-like natives: wild creatures living in nests, driven mad by the illager invasion. They attack on sight, in any light, and fight as a band (hurt one and those nearby join in). Killing a Sprout or a Harmonizer enrages every sifter within 16 blocks for good: +30 % speed, +50 % damage, +50 % health, glowing purple details, and they go for the killer. Sifters are at home in ichor; the sculkers hunt them.

Sifter Health What it does Drops
Seedling 12 Small and quick; scurries up, lunges and bites. Catches and eats one arrow in five. Teal Sprouts
Nester 26 Tall, stilt-legged, a nest on its back; gallops in, lunges and bites, dodges one melee blow in four. Sticks, Teal Sprouts
Pollinator 18 Frog-like; keeps its distance, puffs its throat and spits pollen globs that stick and burst into slowing yellow goo; tongue lash up close. Pollen Globs
Sentinel 18 Bearded and crested; shakes its head, then fires three quills that home for half a second, then fly straight. Rests afterwards. Sentinel Quills
Sprout 16 Squid-like, floating; glows turquoise when roused. Life Link: a beam that makes an ally (pollinators first) faster, stronger, tougher and quick to heal, until you hit the sprout. Whips with its tendrils. Soul Shard, Lullaby Bloom
Harmonizer 150 Rare mini-boss (boss bar), a massive sprout: a roar shockwave that calls a band of sifters it strengthens through beams, a tentacle slap, and a vortex that drags in anyone on the ground (keep jumping) before it slams down. Soul Shards, Lullaby Blooms, Quills

They spawn in Singer's Meadow, the Lullaby Hills, the Pallid Grove and the Ichor Ponds, and swarm the Sifter Canyons.

Wildlife

Creature What it does
Nuzzle Sheep-like grazer of Singer's Meadow. Shear it for pink wool; the fleece grows back when it grazes Sift grass. Bred with Sift grass.
Slabber Slow, armoured, turtle-like, its shell a slab of mossy soulshale. Sleeps through the Endure Tide (the night elsewhere), tucked in like part of the ground. Bred with Teal Sprouts.
Echo Golem The Sift's caretaker, powered by the soul block on its head; runs down and recharges by bathing in ichor. Hand it an Echo Shard near a dormant Warden Portal and it plays the melody and wakes it.
The Singer A healthy warden, keeper of the Singer's Portal. Can't be hurt; sings the Sift's melody (right-click it) and creates echo golems.

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