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github-actions[bot] edited this page Nov 10, 2026 · 1 revision

Sounds

Home · The Sift (research) · Warden Portal · Biomes & Tides · Terrain · Soulshale · Plants · Pallid Wood · Soul Water · Mobs · Items · Advancements · Sounds · Art pipeline · Credits

Every sound in the mod is synthesized from scratch by tools/gen_sounds.py (sine chirps, bells, filtered noise). No game or wiki audio is used. To hear the official blub, see The Sift – research.

Event Files What it sounds like
sift_unbound:entity.blub.ambient squeak1-3 jelly squeaks with a wobble, every ~5 s
sift_unbound:entity.blub.hurt / .death hurt1-2, death sharp falling squeaks
sift_unbound:entity.blub.jump hop1-2 soft rubbery boing
sift_unbound:entity.soul_wisp.* chime1-2, hurt, death glassy two-note bells
sift_unbound:entity.sculk_prowler.* click1-2, hurt, death sculk clicks over a low growl
sift_unbound:block.soul_water.ambient bubble1-2 thick bubbles
sift_unbound:block.soul_water.burn burn soul hiss when you get Soulsick
sift_unbound:block.sift_portal.ambient hum low layered hum
sift_unbound:block.sift_portal.travel travel rising sweep
sift_unbound:block.sift_portal.activate activate the "melody": a rising C-major bell arpeggio over a swell
sift_unbound:ambient.sift.loop / .additions / .mood loop, addition1-3, mood the dimension's drone, distant bells and deep sculk clicks
sift_unbound:music.sift sift_lullaby "Sift Lullaby", a 64-second pentatonic bell piece over soft pads

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