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Releases: MillenniumDawn/cwtools-vscode

v3.5.33-pre.1

v3.5.33-pre.1 Pre-release
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@github-actions github-actions released this 18 Sep 16:48
fb4e3f7

Automated pre-release build 3.5.33 from commit fb4e3f7.

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v3.5.31-pre.1

v3.5.31-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 17:02
6080860

Automated pre-release build 3.5.31 from commit 6080860.

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v3.5.29-pre.1

v3.5.29-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 16:57
04829c5

Automated pre-release build 3.5.29 from commit 04829c5.

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v3.5.28-pre.1

v3.5.28-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:48
fcabea1

Automated pre-release build 3.5.28 from commit fcabea1.

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v3.5.27-pre.1

v3.5.27-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:41
ec9ed5a

Automated pre-release build 3.5.27 from commit ec9ed5a.

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v3.5.26-pre.1

v3.5.26-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:40
b94427c

Automated pre-release build 3.5.26 from commit b94427c.

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v3.5.25-pre.1

v3.5.25-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:38
55fc0f0

Automated pre-release build 3.5.25 from commit 55fc0f0.

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v3.5.24-pre.1

v3.5.24-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:36
14cb9f2

Automated pre-release build 3.5.24 from commit 14cb9f2.

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v3.5.23-pre.1

v3.5.23-pre.1 Pre-release
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@github-actions github-actions released this 17 Sep 01:16
2018a3c

Automated pre-release build 3.5.23 from commit 2018a3c.

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v3.4.5

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@github-actions github-actions released this 17 Sep 17:00
38fbc97

Extension

  • The CWTools log channel is created only for enabled workspaces and now uses
    VS Code log levels. (#507)
  • Graph restoration no longer overwrites a newer graph request after a delayed
    response. (#695)

Tooling

  • Add the /fix-issue Claude Code skill (.claude/skills/fix-issue): it
    fetches a GitHub issue, gathers the context it touches, plans the fix,
    then implements, verifies, and opens the PR after approval.
  • Host tests use the extension-host runner's TDD suite/test globals
    throughout; importing describe/it from the top-level mocha package broke
    the smoke suite because those helpers are not bound to the Mocha instance
    @vscode/test-cli runs. (#754)
  • Client hot-path benchmarks now use Vitest 5's test-context benchmark API.
    (#737)
  • Cargo-deny now allows BSD-3-Clause for the existing zstd dependency graph.
    (#743)
  • validate now treats equivalent vanilla-cache game aliases as the same game
    while still warning for different and unknown identifiers. (#738)
  • Restoring a graph panel now disposes the existing panel and its command
    handlers before wiring the replacement, so window reloads do not leave
    duplicate save commands behind. (#599)
  • Marketplace publishing now passes the VSCE token through the child environment
    instead of command arguments. (#513)

Engine

  • Hover, inlay titles and graph labels keep their localisation text per
    file, so renaming or deleting a key in an open loc file drops the old text
    on that edit instead of at the next full scan, editing one file no longer
    drops another file's (or the base game's) translation of the same key, a
    deleted loc file takes its text with it, and an edited file keeps its place
    among the other files' translations of a shared key, so an inlay or graph
    label does not flip to another file's text while typing. (#476)

  • Parser source positions now account for a leading BOM, so line-1 fixes and
    formatting edits preserve the original file text. (#555)

  • Vanilla cache instances are now accepted only from files inside the configured
    base-game directory. (#591)

  • Bare values now keep their source range tight to the value, so comments and
    blank lines are preserved by formatting. (#546)

  • Live vanilla indexing now preserves the real source URI for each base-game
    instance, matching cache-backed sessions. (#580)

  • Modifier key validation now lazily lowercases ASCII keys while preserving Unicode matching. (#598)

  • Watched-file batches, open-document revalidation and didClose now take a
    validation slot per file instead of per batch, so an edit made while a
    large batch runs (a git checkout touching many files) no longer waits for
    the whole batch before its diagnostics appear. (#477)

  • Find-references and rename on a localisation key no longer read and parse
    the whole localisation tree, then every script file, on the pump task for
    each request (289 MB / 2 944 files per request on Millennium Dawn). The loc
    index now keeps every definition site per key, so references answer the
    definition half from memory, and usages come from a streamed scan on the
    blocking pool that holds only the files in flight. Rename still visits every
    loc file for $key$ references and unconfigured languages, but streams
    them the same way. Listed definitions follow localisation.languages, the
    scope goto and hover already use, also for a file the watcher brings in
    between scans; a key the base game also defines falls back to that
    definition when the mod's file is deleted; and a definition whose file
    changed without a watcher event is found where it is now rather than
    dropped. Removing a file from the index is O(1). (#474)

Tooling

  • The CLI now distinguishes usage, discovery, and empty-input failures from
    validation findings with their documented exit codes. (#493)
  • Package input copying now removes stale files from dist/extension without
    deleting generated build artifacts. (#561)
  • fix now warns when a supplied vanilla cache was built for another game.
    (#499)

Engine

  • Ctrl+Click on localization_key in scripted localisation jumps to the loc
    entry even when the ruleset does not type that folder. HOI4 still points
    type[scripted_loc] at Stellaris's common/scripted_loc, so those files
    never matched and the key was not a loc ref. (#725)
  • CodeLens reference counts for scripted effects (and other type-pattern aliases
    such as scripted triggers) now include my_se = yes call sites. Those uses are
    keys, not field = <type> values, so the reverse index never saw them and the
    lens stayed at 0. Call sites are cached as non-schema leaf keys and reclassified
    when the instance set changes or after a workspace scan, without walking ASTs
    or reading files on each lens resolve.

Extension

  • Graph labels now repaint when the VS Code webview theme changes. (#585)

Extension

  • Changing settings that require startup now prompts to reload the window (#504).