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1.7.6

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@MinecraftOldschoolEdition MinecraftOldschoolEdition released this 01 Feb 21:13
4bff0f0

A comprehensive bug fix and performance update!

Features (Client):

  • Added performance profiler! Use /profile start, /profile stop, and /profile report to diagnose performance issues and help identify bottlenecks.
  • Creative search now uses localized names! Searching for "axes" or "netherrack" now works correctly using the language file translations.
  • Added voice chat settings including microphone volume slider, noise suppression, auto gain, voice activation detection, and a live input level meter.
  • Added Mic Test button now previews your microphone audio in real-time before joining voice chat.

Fixes (Client):

  • Fixed ghost flames lingering on zombies and skeletons killed by sunlight. Fire effects are now properly cleared on death.
  • Fixed ghost items remaining after player death. Stale entities are now cleaned up automatically.
  • Fixed items visually dropping on death when keepInventory is enabled. Players now see their items stay in their inventory.

Performance (Client):

  • Added memory pool limits to prevent memory bloat from Vec3D and AxisAlignedBB object pools.
  • Optimized random block ticks and mob spawning for improved performance.
  • Added chunk unload tracking to the performance profiler for better memory analysis.

Features (Server):

  • Added performance profiler with /profile command for players and console.
  • Added Debug Commands section to the Server GUI with profiler controls (Start, Stop, View Report, Save Report, Status, Clear).
  • The advertiseAchievements gamerule now defaults to true – achievements are broadcast to all players by default.

Fixes (Server):

  • Fixed arrows depleting in Creative mode when using a bow. Creative players now have infinite arrows.
  • Fixed books not saving title, author, or page contents after signing in multiplayer.
  • Fixed unsigned Book and Quill contents not persisting in multiplayer.
  • Fixed server ping flickering between "Communication error" and normal MOTD when refreshing the server list.
  • Fixed "End of stream" errors when pinging saved servers – improved connection reliability.
  • Fixed voice chat info messages being word-wrapped and leaking fragments into chat.
  • Fixed chat not working after switching from Hardcore to Survival. Players who were in hardcore mode are now properly reset when the server changes game mode.
  • Fixed keepInventory not preventing item drops on death. Items no longer drop as entities when the gamerule is enabled.
  • Fixed achievements not announcing in chat (e.g., "Taking Inventory"). Added fallback achievement name translations.
  • Fixed missing translations for several achievements including "DIAMONDS!", "We Need to Go Deeper", "Librarian", and more.

Performance (Server):

  • Added memory leak prevention with pool size limits for Vec3D and AxisAlignedBB objects.

// The Oldschool Team