OpenMineMap v1.4.0
No more blinding blue!
New Features:
- Larger tiles are now utilized on smaller scales, resulting in a much smoother zooming experience
- In order to properly comply with OpenStreetMap's Attribution Guidelines, the way custom tile sources are set has been changed. This may use a GUI in the future, but currently can only be done by manually editing a file. You can follow this guide to set a custom tile source.
Minor Changes/Features:
- The HUD Map background color is now dynamic and changes based on tile color
- Wiki link in config screen
- Extra metadata for mods such as ModMenu
- Links underline when hovered
- Configuration screens now exit into previous screens instead of closing the GUI entirely.
- Tiles for each tile source are now stored in separate folders, instead of overwriting all previous tiles.
Fixes:
- Fixed a bug when zooming out quickly using the scroll wheel that would set your map position to 0
- Fixed hitbox for the "Report Bugs" button
- Zoom level is now clamped as needed when artificial zoom is disabled
- Fixed a bug where the right click menu's "Open In" option would not hide properly and instead be on the top left of the screen
- Zoom now locks when the right click menu is open
- Fixed a bug with he config screen where resizing the window would allow scrolling past the proper boundaries
- Fixed a bug where the "Altitude Shading" option would not scroll with thee rest of the option properly
- Other minor technical changes and fixes