π Release v1.6 β Procedural Generators, 6-Player Live Collaboration & Performance Boost!
I am excited to launch a massive update for the Map Editor!
This release upgrades live multiplayer sessions to support up to 6 mappers at once, introduces powerful procedural terrain generators, adds custom building template storage, brings an automated map error checker, and delivers major performance improvements.
π Live Multiplayer & Teamwork Enhancements
- Expanded 6-Player Support: Work together live with up to 6 mappers simultaneously (1 Host + 5 Clients) on the same map in real-time.
- Distinct Player Colors: Each team member now gets a unique highlight color and label:
- Host: Green
- Player 2: Red
- Player 3: Cyan Blue
- Player 4: Gold Yellow
- Player 5: Purple
- Player 6: Orange
- Property Protection (Conflict Prevention): When you open the properties of any item, creature, spawn, or tile (Right-Click -> Properties), it automatically locks for other players. Others will see a warning message, preventing two mappers from overwriting each other's settings.
- Camera Follow Mode: Click to instantly lock your camera view to follow another mapper's movement across the map.
Auto-AFK & Status Badges: Automatically marks users as [AFK] above their cursor highlight after 5 minutes of inactivity. Moving your mouse or placing tiles immediately resumes active status. - Quick Pings & Sticky Notes:
Press Alt + Click anywhere to send a quick animated ping ring to alert your team.
Drop persistent map annotations and notes on specific coordinates for everyone to read. - Seamless Reconnection: If your connection drops briefly, the editor automatically re-syncs all visible map sectors without losing your work.
- Automatic "Keep-Alive" functionality.
π οΈ New Mapping Tools & Productivity Features
- Procedural Terrain Generator (Tools -> Procedural Map Generator...):
Generate caves, forests, islands, and rivers automatically using customizable terrain noise patterns.
Easily adjust density, scale, and randomness seed.
Full Ctrl+Z (Undo/Redo) support for all generated landscapes. - Prefab & Template Library (Tools -> Prefab & Template Library...):
Save your favorite buildings, room layouts, or dungeon setups as reusable templates.
Stamp saved prefabs anywhere on your map with a single click. - Map Error Scanner & Health Check (Tools -> Map Diagnostic & Health Scanner...):
Automatically scan your map to find common mapping errors:- Duplicate UniqueIDs (UID conflicts)
- Floating wall segments (walls missing ground underneath)
- Orphaned monster spawns
- Click-to-Jump: Clicking any issue in the diagnostic list instantly jumps your camera to the exact tile position.
- Map Version Comparison Tool (Tools -> Map Diff / Version Comparison...):
Select a second map file to compare changes visually.
Green Overlay: Shows newly added tiles and items.
Red Overlay: Shows removed or modified tiles.
β‘ Speed & Performance Improvements
- Smoother View & Higher FPS: The engine now strictly renders only tiles inside your active view screen. Large maps with dense decorations and details will run significantly smoother.
- Clean Tools Menu: All new features are neatly organized under a dedicated Tools menu at the top of the screen.
π Bug Fixes & General Enhancements
- Fixed an issue where opening item properties in multiplayer could cause a crash.
- Fixed tile copying glitches when pasting larger prefab templates.
- Improved overall connection stability during long multiplayer sessions.