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The Shadow Siren v0.5.0
Replace ModularText with DynamicText
Added art to all cards
Removed all Elemental Block in favor of extra card effects
Fire Damage now gives Vigor instead of doing extra damage to enemies with full hp
Chill now reduces damage by 10% but decays all at once
Freeze no longer makes the enemy take more damage for the rest of combat
Increased base health from 40 to 60
Initial rebalance pass:
- Flame Shield now gives additional Block equal to your Vigor
- Static Barrier now deals damage to enemies that attack you while it is held
- Frozen Shield now applies Chill
- Pyre now exhausts a card instead of giving Block
- Electro Shield now applies Shock
- Snow Fort now gives temporary Thorns
- Ice Wall now mini Wallop
- Ashes now a playable Fire card that gives Vigor and Draw
- Overheat now draws and Exhausts
- Cryogenesis now applies Chill every turn
- Recuperate now costs 2 and had its Block increased
- Immolate now reduces HP as well as Max HP
- Vulcanize now increases the amount of Vigor you gain
- Trick now lets you choose which debuff to remove
- Singe no longer scales with attack damage
- Patch Up no longer scales with block modifiers
- Flash Freeze now applies X Chill instead of X times
- Reversal now deals additional damage if the enemy intends to attack
- Pocket Dimension cost increased 1(0) -> 2(1)
- Sinister Reflection effect lowered 3 -> 2
- Light the Way cost increased 0 -> 1, draw increased 2(3) -> 3(4)