This update to the MixCast SDK for Unity contains the following changes:
Tilt Five 1.3 SDK Support
The MixCast SDK for Unity is now fully compatible with the Tilt Five 1.3 SDK including the multi-wand functionality.
Improvements & Fixes
- The tracking origin ignores some unnecessary data to support Virtual Desktop.
- MixCast now assumes that the project is using Premultiplied Alpha by default to provide additive shader support by default. If your alpha is all produced by Alpha Blended shaders you can still disable the “Using Premultiplied Alpha” setting in MixCast’s Project Settings.
- URP Projects: URP scripts that previously caused compiler errors when building for a platform other than Windows have now been made conditional so that building for other platforms is no longer impeded.
- Implemented additional shared texture formats so that Desktop and Window Viewfinders are better supported.
Known Issues
- Running projects using Unity 2020 and the OpenXR plugin in the Editor will produce exceptions. To eliminate this Editor-only issue, please disable MixCast from running in the Editor through the MixCast Project Settings or upgrade your version of Unity to 2021+.