As always, please delete your Mochie folder before importing the new package! If you are upgrading from package v1.57 or below this is EXTREMELY IMPORTANT!
GENERAL
-Updated all shaders to the latest version of light volumes 3.0 dev build. This new version should help address compilation time issues.
-Updated all shaders to the latest audiolink build.
-Global standard settings utility now has per-property checkboxes to enable or disable modifications being made.
-Global standard settings utility now supports undoing changes.
-All shaders that support PBR textures have a new "Pack Textures" button that will take the occlusion, roughness/smoothness, metallic, and height textures, pack them into a single texture, and swap the material to packed mode.
-Fixed console warning from shader upgrader
STANDARD SHADER v2.13
-Added distance falloff options to height mapping. This can help with performance in larger scale environments.
SPLAT SHADER v1.10
-Added distance falloff options to height mapping.
PARTICLE SHADER v3.3.1
-Fixed packed map UV options not displaying.
-Fixed console warning spam.
-Fixed spherical harmonics toggle not working.
GLASS SHADER v1.15
-Added option to use packed map PBR workflow.