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TavernLauncher v1.8.0
Major overhaul of backend systems.
Full patch notes:
v1.8.0
- Added a toggle to disable the account limit per IP, this is to assist with proxied servers
- Added an auto-update feature to the launchers. If all works well, you should no longer have to download any new .zip file in the future. It will detect if there are more recent versions out there and locally upgrade your version to the latest
- Added the framework needed to show the actual server playercounts - Pending TavernLib update
- Added more checks and fallbacks to the mod installation window, which should hopefully assist users who were having trouble downloading MelonLoader etc via the launcher
- A fallback system has also been added for mod installations. You will notice the needed dependencies are now also shipped with the build, meaning that if the online connection fails for whatever reason - it will install the one locally cached. Next time your internet connection works it will prompt you to update anyway. This is to make sure you don't get completely stuck to play the game waiting for these files
- To combat .json files being split across multiple folders, ALL the launcher created files will now automatically go to %appdata%/TheModdingTavern/ instead.
- Integrated Cody's CommandLauncher and Server + Player Name restrictions
- Integrated CircuitLord's voice chat mod
- Split up the mods section into required + optional mods, with CircuitLord's voice chat mod being the first optional mod
- Integrated tavernToken as a startup parameter - Pending TavernLib update
- Unified Whitelist/Blacklist.json into users.json
- Integrated versioning into the launchers (shows the current version in the header)
- Fixed an issue with the /tokens subfolder not being created correctly inside the new %appdata%/TheModdingTavern/ folder
- Integrated tab-completion into the server console commandlauncher
- Simplified the client executable to have less text on screen and make it less confusing in general
- Added a system to add roles to users - Pending TavernLib update
- The token button will now stop flashing once a user acknowledges the actual message
- Integrated a "ticket" system so that users have a way to contact a server owner