OwnAudioSharp Version 2.0.15
Version 2.0.0 introduces major improvements!
Pre-2.0.0 versions relied on native libraries (miniaudio, portaudio, ffmpeg) and were less optimized. Starting from version 2.0.15, OwnAudioSharp operates with zero external dependencies using a fully managed audio engine.
Key changes:
✅ Fully managed audio engine across all platforms
✅ ~90% backward compatibility with previous API
✅ Significant performance improvements
Using OwnaudioSharp version 2 with older code: If you need pre-2.0.0 functionality because you wrote your code for an older version of OwnaudioSharp, replace the Ownaudio namespaces in your code with the OwnaudioLegacy namespace. for example: Ownaudio.Source => OwnaudioLegacy.Source
Migration recommendation: Use version 2.0.0 or later for all new projects. The new managed engine offers superior performance and maintainability.