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Commands
All commands start with /solomining.
| Command | What it does |
|---|---|
/solomining ready |
Mark yourself ready in the waiting room (same as the Ready Pedestal). |
/solomining exit |
Leave the gate you are in (same as the Exit Crystal). The run stays open. In a running Red Gate: type it twice within 10 seconds to give up. |
/solomining return |
Go back into your open run, where you left off. |
/solomining rescue |
Emergency exit: brings you home if you are stuck in the gate world without an open run. |
/solomining ping |
Shows a marker to your nearest gate (same as the Gate Tracker). |
/solomining where |
Same as ping, for the gate closest to you. |
/solomining stats [player] |
Hunter Rank, points and statistics – yours or another player's. |
Tip
Stuck in the gate world? Use /solomining exit. It always brings you out – even if the mod cannot tell which run you belong to. Only a running Red Gate holds you (give up by typing it twice).
These need operator rights (permission level 2) unless adminCommandsRequireOp is turned off. In singleplayer, cheats must be enabled.
| Command | What it does |
|---|---|
/solomining spawn |
Open a gate next to you, rated by your gear. |
/solomining close |
Close the run you are in (or take part in): everyone is brought out, monsters and the gate in the world are removed. |
/solomining expire |
Let the nearest unused gate expire right now – explosion and invasion included. Useful for testing. |
/solomining plaza set [radius] |
Make your position the gate plaza (radius 8–96, default 24). Natural gates then open there instead of next to players. |
/solomining plaza info |
Show the plaza and how many gates stand there. |
/solomining plaza clear |
Remove the plaza. |
/solomining spawnat <pos> [rank] [type] [landscape] [ruler] |
Open a gate at a fixed position – for command blocks, data packs and adventure maps. Anyone may enter, and the rank stays as given. Example: /solomining spawnat ~ ~ ~10 s_plus boss canyon 2. |
The plaza is saved per world. How many gates may stand there at once is set by gatePlazaMaxPortals (see Configuration).
/solomining test … lets operators try everything directly in-game:
| Command | What it does |
|---|---|
test gate <landscape> [rank] [type] [ruler] |
Open a gate next to you with exactly this landscape, rank, type and ruler (1 or 2). The rank is not recalculated from your gear. |
test skip |
In a running gate: kill all normal monsters and the elite guardian – the ruler appears as usual. |
test bosshealth <percent> |
Set the ruler's health to see its phases. |
test monsters [area] / test bosses [area]
|
Line up monsters or rulers in front of you, frozen and invulnerable, with their names. |
test clean |
Remove that line-up again. |
test gear / test items
|
Put all gate gear, or all other Solo Mining items, into your inventory. |
Ranks: e d c b a s s_plus s_star · Types: normal treasure elite boss red s_star_special · Landscapes: see Areas and Landscapes.
Solo Mining wiki · version 2.0.0 · all Minecraft versions and loaders · Values are defaults and can be changed in the Configuration.