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Upgrades and Shop
MKI edited this page Nov 9, 2026
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Siege Tokens are earned from invasions, see Items and Rewards. Spend them in the Core menu under Upgrades. Switch between upgrades and the shop with the button at the bottom; use the arrows if there are more pages.
Upgrades are permanent and belong to the base. They cannot be bought during an invasion. Each level costs more than the last.
| Upgrade | Max level | First level | Per level after | Effect per level |
|---|---|---|---|---|
| Core Armor | 5 | 25 | +15 | +50 maximum Core HP |
| Threat Stabilizer | 5 | 30 | +20 | -7% Threat, up to -35% |
| Repair Efficiency | 5 | 20 | +15 | +15% repair from Iron and Diamond |
| Air Defense | 4 | 30 | +20 | -15% Phantom pressure, up to -60% |
| Reward Booster | 5 | 40 | +25 | +10% Siege Tokens |
| Emergency Shield | 3 | 80 | +50 | One save from lethal damage, restoring 35% HP |
| Core Regeneration | 5 | 35 | +25 | Heals the Core by 4 HP every 5 seconds |
| Preparation Time | 4 | 45 | +35 | +10 seconds between waves, +5 before the first |
| Elite Ward | 4 | 60 | +45 | -12% Elite chance, up to -45% |
| Shield Dome | 4 | 40 | +25 | Absorbs 15 Core damage each wave |
| Turret Calibration | 4 | 35 | +20 | +1.5 turret damage |
| Core Shockwave | 3 | 60 | +40 | Once per wave at half Core health, hits mobs within 10 blocks for 12 damage and throws them back |
Good early buys: Core Armor, Reward Booster and Repair Efficiency.
| Item | Amount | Tokens |
|---|---|---|
|
|
4 | 8 |
|
|
2 | 12 |
|
|
2 | 12 |
|
|
2 | 18 |
|
|
1 | 24 |
|
|
1 | 28 |
|
|
1 | 35 |
|
|
1 | 40 |
|
|
1 | 45 |
Siege Core wiki · written for version 2.0.0 · values are the defaults and can be changed by the server owner
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