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Upgrades and Shop

MKI edited this page Nov 9, 2026 · 1 revision

Upgrades and Shop

Siege Tokens are earned from invasions, see Items and Rewards. Spend them in the Core menu under Upgrades. Switch between upgrades and the shop with the button at the bottom; use the arrows if there are more pages.

Core upgrades

Upgrades are permanent and belong to the base. They cannot be bought during an invasion. Each level costs more than the last.

Upgrade Max level First level Per level after Effect per level
Core Armor 5 25 +15 +50 maximum Core HP
Threat Stabilizer 5 30 +20 -7% Threat, up to -35%
Repair Efficiency 5 20 +15 +15% repair from Iron and Diamond
Air Defense 4 30 +20 -15% Phantom pressure, up to -60%
Reward Booster 5 40 +25 +10% Siege Tokens
Emergency Shield 3 80 +50 One save from lethal damage, restoring 35% HP
Core Regeneration 5 35 +25 Heals the Core by 4 HP every 5 seconds
Preparation Time 4 45 +35 +10 seconds between waves, +5 before the first
Elite Ward 4 60 +45 -12% Elite chance, up to -45%
Shield Dome 4 40 +25 Absorbs 15 Core damage each wave
Turret Calibration 4 35 +20 +1.5 turret damage
Core Shockwave 3 60 +40 Once per wave at half Core health, hits mobs within 10 blocks for 12 damage and throws them back

Good early buys: Core Armor, Reward Booster and Repair Efficiency.

Defense shop

Item Amount Tokens
Siege Barricade 4 8
Spike Trap 2 12
Slow Trap 2 12
Flame Trap 2 18
Frost Totem 1 24
Repair Pylon 1 28
War Horn 1 35
Ballista Turret 1 40
Sky Guard Turret 1 45

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